AoS Skirmish 

AoS Skirmish 

This week I played my first game of AoS Skirmish using my Khorne Bloodbound faction, and I’ve got to say, it was really *fun! I’m really engaged to do more games with Skirmish, as I can see a lot of potential to create more focused narrative stories.

(*-Not because my Aspiring Deathbringer nearly destroyed a Branchwych during the first turn ‘Cough‘. I jest, I lost the match, but I was so close to winning!)

After the first match of Skirmish, I had a discussion with my opponent on our thoughts on the game, and wether it was worth playing into for future gaming. My thoughts on the match were fairly positive, I liked the simplicity of having smaller games that are more at stake with challenges for our factions. 

It opens up more deeper narrative stories that can be explored upon, for example, disrupting trade logistic supply’s, protecting your factions leader whilst traversing dangerous roads, ambushing the enemies camp in the night or even an assassination plot to gain more reputation and power. 

However, I do feel that there are areas in the Skirmish book that aren’t up to scratch, including some questionable choices for faction organisation. For example, for Nurgle Rotbringers, you can have one Gutrot Spume, one Lord of Plagues and up to five Blightkings. My criticism for this list is explained in bullet points below.

  • Gutrot Spume is a unique Hero character, as mentioned in the 2016 GHB. So how come he’s the only unique Hero model from the entire grand alliance for Skirmish? Is he now a leader model that’s not unique?
  • For Nurgle Rotbringers, we have no Sorcerer on the list, even though we have a Rotbringers Sorrcerer. Any particular reason why this character wasn’t included, as well as the Harbinger of Decay?
  • Considering if your sticking to Nurgle Rotbringers as your only faction choice (not including other Nurgle mortal and Daemon factions), wouldn’t it be an option to have ten Blightkings? having them and a Lord of Plagues would total to 90 Renown for a 100pt game would make sense. Whilst many would disagree that the unit in question will be quite powerful, as well as the re-roll difference chart being in the Nurgle players favour (which is a valid criticism). However, the opponent will be better off with their 100pt list against the standard 55pt Nurgle Rotbringers list, and never underestimate your opponent. I think I’ll let you guys debate on this with your own opinions.

But this is only part of the issue, as one of my gaming opponents had pointed out that Skirmish might have been a rushed book due to the success of Shadow of war: Armegeddon. Now it’s debatable on wether this is true or not, but I can see how the point being raised may be closer to the truth, when you can see the limitation on what factions can use for their warbands.

Factions like the Death alligence have hardly anything sustainable to use apart from the Flesh-Eaters Court. Factions like the Soulblight and Deathmages are lacking variety of options for warband creation. For the Greenskin faction, they don’t even have a Warlord or Hero character to use to lead their faction!

Wether the points I’ve raised here are agreeable or disagreeable, I hope they will help to improve AoS Skirmish to become a great expansion supplement, like Path to Glory.

Earlier this week, I’ve found a community site called tga community (The Grand Alliance Community), which has a thread on the unofficial AoS Skirmish points for more choices including FW models. I’d recommend checking out the unofficial expanded faction lists, press/click tga community if your interested to try the lists out.

My Skirmish factions

When deciding on what factions I’ll be using for Skirmish, I did some checklist work on what I can and can’t use for Skirmish (consulting the AoS Skirmish book). Luckily, most of the factions I’ve collected have a variety of options to build on, so I can now plan my army lists for future project works.

Each faction has it’s list combined with the amount of renown cost, that are within the rules guideline. Here are a couple of lists I’ve done so far.

Followers of the lost god (Darkling Covern)


  • 19x Darkspears
  • 20x Darkshards
  • 10x Black Guard
  • 1x Sorceress (Hero)

Total renown= 124 

Those of you who have been following my blog for some time now will know that I rant a lot about my Dark Elves from time to time. Part of me wants to rebuild this faction back to its glory days when I used to play them, however, the other half of me isn’t motivated to work on them after the old world was destroyed during the End Times.

Skirmish might just re-ignite my motivation to get this army onto the AoS world. I’ve based the faction on a group of Dark Aelves who follow the ‘lost god’, who has influenced these Aelves to he/she’s bidding.

Hexter’s Demi-Court hunting pack (Flesh-Eaters Court)


  • 3x Crypt Horrors
  • 18x Crypt Ghouls
  • 1x Abhorrent Ghoul king (Hero)

Total Renown= 95

Originally intended as a 1,000/ 2,000pt army for my Death Alligence, the Liverbone Court is now built just for Skirmish and Path to Glory games. The faction is built more on the fluff rather than gaming, a decision that I’ve not regretted. 

Near to completion, I’ll only need to paint 15 Crypt Ghouls, which will give me enough minions to buff with my Abhorrent Ghoul Kings magic and artefacts.

The Stagrot privateers (mixed Nurgle warband)


  • 1x Lord of Plagues 
  • 5x Blightkings
  • 10x Chaos Warriors

Total Renown= 95

My Nurgle warband is a mixture of mortals, some being disgustingly repulsive, whilst others being beyond mortal comprehension on hygiene. The Stagrot Privateers are part of the naval force that seeks to find treasure for wealth and reputation.

So far, the faction is nearly completed, having purchased a unit of Blightkings to go along with the force. Sadly, I can’t include a Rotbringers Sorcerer because they’re not included in the warband list (which is quite odd).

I’m really looking forward to playing this warband when I play my next game of Skirmish, especially now that I have a couple of tricks up my sleaves ;).
That’s all I’ve got for now for army lists for my AoS Skirmish factions. There’s a lot more to show, including Daemons of Nurgle, Stormcast Eternals, Khorne Bloodbound and much more. Sadly, I’m pressed for time as I needed to get this post done for today. But fear not, I’ll be posting more lists with narrative backgrounds next weekend. 

I hope you have enjoyed this post, if you have a Skirmish warband that you’d like to share, post a comment below with your army list and narrative background (if you have a blog post of your skirmish force, drop a link too!). I can’t wait to see what you guys have crafted for your own warbands. 🙂

__________________________________

Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

Delayed 

Just a quick update on today’s schedule. Due to unscheduled events today, I won’t be able to post today’s post. 

However, I’ll be resuming normal service tomorrow. Hopefully, if all things go to plan, I will be posting my thoughts on Age of Sigmar Skirmish game, as well as my own project plans going forward for my AoS collection. 

To make up for missing today’s deadline, here’s a sneak peak of one of my many Skirmish factions I’m planning on using. The Dark Elves (or ‘Dark Aelves’, if that’s more accurate for those who of you who need to correct me) were my first faction for Warhammer fantasy battles. Now, I’m planning to re-boot my collection back to Skirmish (well, some models, no bloody Dreadlord to lead my army 😦 ).

Anyways, that’s all for now, I’ll be back tomorrow to post as normal. I’ll see you guys next time!

__________________________________

Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

Important announcement!

Important announcement!

As the title will suggest, I have an important announcement relating to my blog site. So without further or do, I’ll reveal the announcement!

I want to improve my blog site so that you, the reader, might be interested and inspired by content that I post every weekend. Already, I’ve been blogging over a year now, and I’m slowly improving my skills at being a blogger (specifically table top wargaming and art related posts),

However, I want to improve my blog  posts even more for you to enjoy, so I’ve decided to announce that I’m going to make an open hobbyist week on the future of my blog site!

How will this work and what do I do?

The aim for this open week is to share your ideas on where I should to take this blog site on for future projects to schedule. With the help of your choice, constructive criticism and advice, I can create better content thanks to your input in the open week.

Do I have to be a follower to contribute my input as well as like the post. Also, do I have to be a experienced in the hobby to vote?

No, you don’t have to be a follower of my blog and press the ‘like’ option  in order to contribute, nor do you have to be an experienced hobbyist. I want to make this open to anyone who would like to share their ideas, or just to share some advice and constructive criticism. 

Are there any restrictions on contributions?

None, if it’s relatable to the subject, I’m fine with anything. However, If I see comments that are unrelated to the subject or are out of line, they’ll be blocked.

How do I contribute?

Simple, share your thoughts in the comment section, with your choice that starts with the subject in capital letters (for example: TERRAIN DESIGN:). 

When can I start my input?

You can share your advice right now, this open week will continue until Sunday the 6th of August.


How to share your advice, ideas and criticism

In order to share your advice, ideas and criticism, choose one of the following subject points below that your idea is related to, in capital letters.

  • Art
  • Warhammer 40k
  • Warhammer fantasy
  • Warhammer Age of Sigmar
  • Terrain design
  • Blood Bowl
  • Painting tips
  • Lore and background
  • Digital art tips

Once you’ve chosen your subject with advice, ideas or criticism, send it and I’ll reply to your comment as soon as I can. If I have time, we could possibly have a discussion to share hobby ideas, tips and skills.

__________________________________

Thank you for reading this post. I’m really looking forward to seeing your suggestions, your input will really help improve my blog. I’m grateful for the hobby community who blog amazing content every week, it’s thanks to you ladies and gentlemen, that I’m inspired to post my collections every weekend. For that I’m happy to support you guys for your hard work.

Have a fantastic week, and I’ll hopefully be back with more hobby content this weekend,

-Bjorndovah

Lore of the realms: The Grey-mane Dynasty part 2, A dynasty falls (generation three to eight)

Lore of the realms: The Grey-mane Dynasty part 2, A dynasty falls (generation three to eight)

Hello, and welcome back to part two of the Grey-mane dynasty lore series, where I present the origin of the dynasty. If you haven’t read part one yet, see Lore of the Realms: Grey-mane dynasty part 1 to see how it all started. This series will be an origin story for a lot of my army collections, and how it relates to all of my AoS army factions. 

Today, I’ll be telling the second half of the origins behind the dynasty from third to eighth generation. I hope you enjoy the second half!

__________________________________

Third generation to Fifth
It became apparent that the gifts bestowed upon the Grey-manes were not as pure as they originally thought. The entity’s selfish tampering with the winds of magic to create gifted users of these elements had major setbacks upon the Grey-manes. For example, the Arashar line of the Metal Alchemist lineage have an obsessive compulsion to eat their own kin as sustenance to survive. 

A theory behind this defect can be explained due to the bloodlines use in metal magic, some containing lethal chemicals that alter their taste and senses for food. However, some will deny this theory as blasphemy, instead suggesting that the entity had in some way intended this deficiency to be part of the bloodline. Wether by pure magical science for research observations, or by some sick irony upon the linage as a distraction for the entities amusement.

The Arashar line wasn’t the only linage to be affected by defects in their bloodline, other Grey-manes have developed different impurity in their generations.

  • Fire Grey-manes have developed a tendency to lose their moral obligations, and common sense when they fight in battles for too long. Possibly caused by the bloodlines heritage of the wind of Aqshy, maybe by more sinister roots from dark influence. They also develop delusions of seeing past Grey-manes of their linage, mocking them as failures as they surround him/her in battle.
  • Death Grey-manes over time become increasingly pale as their skin dissolves away to become a skeletal being with a soul and personality of the Grey-mane intact. 
  • Light Grey-manes have been said to have lived shorter life spans than most of their kin. This is due to their light magic causing radiation excess absorption, that degenerates the life span of the Grey-mane by half.
  • Life Grey-manes, although not all of their generations, suffer from a form of Lycanthropy of changing into a tree spirt like the Sylvaneth. This can spread to others once the host becomes a full Hybrid Sylvaneth, spreading spores to anyone nearby to create lesser servants to the Alpha/Matron. However, such claims have not been clarified due to insufficient evidence. Although, the Everqueen was rumoured to have commanded these unique hybrids during the Age of Chaos.
  •  Shadow Grey-manes [N/A]
  • Heaven Grey-manes are reported to have had increasing difficulty in controlling their magic capabilities, as their constant scrying for the heavens has left them in a state of constant influx in paradox. In some cases, leading them to either being in a coma, or death by miscast. Rumours say that the dead Grey-manes of this linage become spectral ghosts, having being one with the heavens as guides for future Grey-manes. Could Nagash somehow be behind this? 
  •  Metal Grey-manes suffer from compulsive cannibalistic hunger, cause unknown.
  • Beast Grey-manes will eventually lose their humanity by old age and become one with the chosen realm for eternity. Some become savages like the Savage Orruk, others become obsidian wraith guardians of the grave, or even guardians as a knight of green for the Sylvaneth. Evidence for this bizarre defect has yet to be explained.

From third to fifth generation, the Grey-manes had started to become complacent with the old ways, the limitations had strained them of their full potential as powerful leaders. One Grey-mane of the Life winds of magic linage, an old man called Avroskat, declared his intentions to the entity at the top of Silver throne. The foolish Grey-mane was banished, stripped of his powers and burnt alive by the entity’s cruel temper. Which left the poor old man to crawl away.

Only years later would he be found by a scholar of Azyr during the Age of Sigmar. A researcher named Fanzario was looking for evidence relating to the fate of Avroskat, eventually finding him as a Cairn reaper, a shadow of his former self dwelling at the marsh of ‘Dead mans transgressions’.

No one has since defied the entity’s intentions, that was until the last surviving generation put an end to the old ways, before the Age of Chaos arrived to take the dynasty to the grave.

Six to Seventh generation

During these next generations, the Grey-names had made alliances with many factions, including the wise spirits of the Sylvaneth, profiteering fleets of the Kharadron Overlords and the sea traders of the Scourge Privateers. However, such wealth of trade and prosperity had caused dire temptations for the Grey-manes, for the gleam of crystals and rich treasures beckoned the lords to drink deeply into their deepest desires.

Secretly, the Grey-manes smuggled these items with dark hunger, as their minds were clouded by greediness, like deep darkness. The generation of the sixth gorged on this greed to a sickening downfall, as they slowly forgot the duties that they had been entrusted with. The society reflected upon this greed with prejudice and hierarchy. Eventually, the three rank sectors of the dynasty became areas of class, from first to third, these areas would define you by wealth and power.

__________________________________

This map shows the sixth generations influence on the dynasty, as the each rank section is now seperated by class. Each rank defines your wealth, reputation, influence and power. 

The third class are known to be the slaves of the slums, their lack of wealth and power has left them to be nothing more than a side thought for the Grey-manes. 

Second class are very much more organised and have a few qualities that keep them from being in the third class. However, they are servents and civil duty workers for the first class, who are known to be either generous to their servents, or cruel with an iron fist.

Finally, the first class is reserved for the highest lord and lordeses of the hierarchy. They are politicians, philosophers, capitalists, high merchants and royal born residence that define the dynasty by their contributions. Only second below the Grey-manes, the first class dutys help to keep order to the dynasty, as well as retaining the traditions of the old ways (whilst still twisting the traditions to suit the satisfaction of the first class).

__________________________________

The Grey-manes at this time began to bicker and revolt against each other, boasting superiority over equal power sharing. The unity was crumbling like the ground beneath their feet like fissures. Many were banished, some were prejudice by political gains, as well as in rarer cases, hanged for treason by choice or false allegations.

In truth, this was the first sin upon which Chaos grew from the underbelly of the dynasty. The prince of Excess, Slannesh, whispered untold temptations into the ears of the Grey-manes. Although the God was still stuffed with the souls from it’s last meal, it needed more fresh souls to swallow. 

The seeds of Chaos are growing, and soon they shall open to unleash the great swarm from the damn realm.

Scribes researching this historical period had gathered information as best they could on the Grey-manes alive at that time. Surprisingly, Franzario had uncovered records of the Shadow Grey-manes title and name, however, nothing far from this small information has come to light. What worries him is the titles ominous meaning, could it be related to Chaos, or even Nagash’s own covenant?

  • Gartraitor, Grand Marshal of the Valixxinum armada (Fire Grey-mane)
  • [N/A] (Beast)
  • Dalinarius, Daughter of the blind seekers (Light Grey-mane)
  • Croscravo, Warden of the Crypt (Death Grey-mane)
  • Arashar, Master Alchemist (Metal Grey-Mane)
  • [N/A] (Life Grey-mane)
  • Farenlik, Overseer of the Heavens (Celestial Grey-mane)
  • Yanlija, Mistress of the Shadow coven (Shadow Grey-mane) [Note: generation unknown, however, records tell of her appearance during this generation].

The last generation (Eighth generation), the downfall of the Grey-mane dynasty
At this point in time, the dynasty had cut all ties with the entity, save for Talvar, a Celestial Grey-mane who kept in contact with his master. The dynasty was in a state of anarchy, the higher borns of the first sector tried to rig the economy to fit into their ideal lifestyle, leaving the poor to be crushed by inflation in taxes and lack of income to live on. 

Soon disease started to spread around the third and second sectors, many being innocent slum dwellers who were riddled with uncountable diseases. One notable event was the ‘Seven brothers of the noose’ a horrid and sickening display of prejudice against the poor had riled the third sector into madness and rage. The noble who caused the violence was called Baren Loken, he had seven sons of his own who lived in the second sector as middle class noble privileged. He and his sons were dragged from their house by the rioting crowds back to the third sector, where they were smothered in diseases and hung at the gallows by laughing peasants.

So it was that this day would be marked as the ‘Seven sons of the noose’, it would soon be made into a nursery rhyme that would tell the grim tale that the afflicted would laugh at, as their bodies slowly rotted away. They would praise the grandfather for his blessings to free them from the pain. When they ask for him seven times, he will elevate them to rot-hood……

The symbol of the blighted coven from the first sector, for those who bear the host of the plague. The cult has grown from the isolation of the pox slums, as they prepare for their saviour to arrive to bless them with distrusting blessings.
Only a few were Grey-manes of the eighth generation were around, the transition from seventh to eighth had been cut short by war and poverty between the lords. Only four of the eight Grey-mane linages had a successor in this generation, sadly, this would be the last chapter for the dynasty.

  • Arashar ‘the exile’ (Metal Grey-mane)
  • Tivan ‘the mad’ (Beast Grey-mane)
  • Talvar and Lokar, brothers of the Celestial college (Celestial Grey-mane)
  • Maltharn, Grand Marshal of the Valxxinum armada (Fire Grey-mane)

Grey-manes like Arashar, Tivan, Dalinarius and Gartraitor were denied their rights by political backstabbing and jealousy. As history will show for these figures, their demises are both cruel and unjustified. 

Arashar, was a believer of the old ways as a great influence upon the people, that still look up to it as the rule of the entity. The conspiring Grey-manes, Yanlija, Malthran and Farenlik knew that she was the only thing left stopping them from creating a new order for the dynasty. So they seeded lies and ‘accidents’ to the people, who eventually despised and hated Arashar and the dying old ways. She would later be casted out of the dynasty, left on her own to defend herself in the heated wastelands of Aqshy.

Tivan was going mad from his old age, his transition was starting to change him. However, rather than letting him free to find his calling, he was locked in a cage in the third sector like a rabid dog. His transition was corrupted for this act, as the diseases started to seep into his flesh as he evolved into a diseased ridden lunatic.

Dalinarius was assassinated by Yanlija at the top of beacon tower, as her protective ward guardians around the dynasty walls faded away. No one knows who contracted Yanlija to kill the her own kin, however, her deeds are somehow connected to the downfall of the dynasty. Now that the ward guardians were fading, the road was clear for enemies to invade the dynasty.

As for Gartraitor, he would be murdered by his son, Malthran, for keeping hold of the dying old ways. The young Grand Marshal declared a new order for the dynasty, the devotion to the ‘Eighth god’.

Age of Chaos
Everything was set in motion now that the dynasty was left defenceless. Without the four remaining loyalists to the old ways, the kingdom was beset by tyranny of fascist regime led by Malthran as its High Marshal. He declared that the dynasty must burn all texts and items related to the old ways, instead adopting the strict teachings of the ‘Eight God’.

However, not all of the traitors shared the same view as Malthran’s fascist empire of war and butchery. Yanlija had set her sights on Malthran as her target for assassination. She ordered all of her warriors to prepare for war, the Nippon knights in midnight black marched out from the darkness to attack the Valxxinum armada. 

The kingdom was at war, fire, blood, death and despair clutched at the throbbing black heart of the dynasty. Friends became enemies, families tore at each other’s throats, lovers became backstabbers and children became victims as the casualties. This once sacred and perfect kingdom was now tarnished by greed, disease, hatred and deceit.
Talvran could only watch from Silver Thorne as the smoke from the fires ascended to the black chocking skies. All was lost, the entities grand plan was tarnished by it’s own creations. The entity left it’s failed experiments to die, it didn’t heed the cries for help from the dying victims of this atrocity.

As the sun came down, the sky was choked by the smoke from the fires of the burning dynasty. The sight of this devastation would scar the few that survived the civil war.

So it was that Talvran called to the heavens for help in his direst need. Then with a shudder of the earth and the roar from the sky, a gigantic drake descended down from the veil of the stars. With this opportunity, Talvran pleaded the star drake to save his brother, Lokar, who was still inside the kingdom. The drake without question flew towards the kingdom, saving Lokar from deaths grasp, and took him to Azyr in Sigmars realm. With his brother safe, Talvran stayed to guard Silver Throne until his death.

Meanwhile, the war was continuing within the walls of the dynasty, as Malthran ordered the complete slaughter of all who opposed his rulership. Yanlija’s men had broken into the main palace, and stormed into the throne room to face Malthran to duel to the death. However, before they could fight each other, news had arrived that Tivan had been released from his cage, leading an army of diseased peasants towards the second sector. He had become a plague ridden mad man on his steed of Pestilent disease. He had been blessed by Nurgle to bring joy to the living by spreading his sickness to everyone around the sectors.

The situation was even more dire as the sky itself tore a great deep wound, as thousands of daemons descended upon the kingdom like flaming astroids. It was apparent that the war had escalated beyond just a civil war, it became a war of survival. 

It was then that the two colossal exalted daemons of both Tzeentch and Nurgle fought for this kingdom as their own. Nurgles exalted proclaimed that his minions have taken the kingdom, so its rightfully his. However, Tzeentch’s exalted weaved the plan for downfall of the dynasty from the start, so he has the claim for the dynasty.

Anyone caught in between the battle would be killed without mercy, like specks of dust. Malthran, proving his skills as mighty warrior for slaughtering many worthy foes, was exalted as Khorne’s pawn. His duel with Yanlija would last throughout the dark night, as both warriors duelled through the fires and corpses of the palace halls.

With one mighty swing of his accursed axe, Grimskorr, decapitated Yanlija like soft meat. Her body fell to the floor, as her pale and slender head rolled down the steps. As Malthran lifted his prizes decapitated head aloft, his power grew, as well as his rage. He left the palace aflame to lead his newly formed legion on a journey to slaughter and butchery, leaving behind his heritage as a Grey-mane to the ashes.

As the dawn arises from behind mount Valixxnium, the dynasty was nothing but a husk of its former self. All around its keep were corpses of the dead, burnt houses and old buildings and the rising smoke from the fires that burnt the dynasty to the ground. The once great society that was lead by wise rulers, had now become a dark reflection on the past. 

The aftermath of the downfall
However, not all of the Grey-manes had died from the Age of Chaos, a few that did survive would go onto lead mighty armies of good, evil and middle ground allegiance.

Below are records of what Fanzario could uncover for the surviving Grey-manes that still walk in the mortal realms.


The last Arashar (eighth generation), who would later on though the years be known as Elder Hag Queen Hexter.

Oaken ancient Ghuldryad (supposedly he has proclaimed that he himself is a Grey-mane of the Beast. However, it has been noted that Oaken is driven by madness, and can’t be trusted).

Croscavro, Wight king of Frost Crosil Crypt (seventh generation Death Grey-mane).

Matron of the Shadows (suspected to be a Grey-mane of Shadows, but from which generation has not been found)

Lord Celestant, Lancer, of the Lords of the Pisces Stormhost. part of the Grey-mane truce (suspected to have been Loken, who was saved during the fall of the dynasty)

The Grey-mane dynasty influence maybe gone from the lands of Aqshy and the other realms, but it still lives on with the few that survived the Age of Chaos. To this day, many factions fight to secure the ruins of the vanquished dynasty hold as a bastion to build upon for power and influence. Even Elder Hag Queen Hexter herself wants to take the dynasty back from her long exile, to bring back the old ways as they should always be.

In the Age of Sigmar, sightings suggest that many of the survivors and new factions are heading towards the Grey-mane dynasty to retake it as their own. Unbeknownst to them, the Mighty Lord of Khorne, Malthran, is on his throne of skulls, preparing for war inside mount Valixxnium………

Next time: we’ll discover the aftermath of the surviving Grey-manes, and what they have been doing towards the Age of Sigmar. As well as the fate of the entity, and theories on who or what was the entity and its grand plans.

__________________________________

I hope you guys have enjoyed this post, of you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

First day painting at my local GW

(Before I talk about my thoughts on my first day painting at my local GW, I would like to update you guys on yesterday’s post. After re-editing existing posts that were affected (see previous post if you haven’t yet), I can now officially say that everything is back to the usual progress.) 

Today I’ve attended my first painting session at my local GW store, something I thought I would never be able to do. My social anxiety has been a thorn at my side for a really long time since my teenage years, this was due to me being in very negative social circles and depressing younger days at school. This has affected me in a lot of ways, mostly because I don’t have a lot of friends or social colleagues to meet and socialise with. In recent years I’ve tried to break this cycle by trying different way to communicate with my colleagues at college, however, that ended up being a dead end. 

Only recently have I been trying to push myself to build up my confidence to go to my local GW, and be involved with the gaming community. Wether it’s just painting my models or playing casual games of 40k/ AoS, just being there to get involved would be a big step for me to be more sociable with like minded hobbyists.

Today would finally be the day that I pushed back my anxiety and went in my local store to paint some models. I’ve had a really good time painting in the store, whilst there wasn’t much people to talk to apart from the manager. From my painting session, I was able to paint the base layer and highlights for my bike squad for my Black Templars collection. Whilst I can’t show you guys a picture of the squad for now (due to the models looking untidy), I will be posting a pic of the squad tomorrow.

Overal, it’s been a really fun experience painting at my local GW, which has helped my confidence after this visit. Although I wasn’t able to find anyone who would be interested in a game of 40k 8th edition. Funnily enough, the store is actually same store that I visited when I first got into the hobby eight years ago. Times have changed for the store over the years (shame they don’t have the Ork Stompa on display anymore, that model was a marvel to look at).

Anyways, back to the subject, I’ve had a great time visiting my local GW store again to get back into the social aspect of the hobby. Hopefully, if things improve for my confidence, as well as finding an opponent for AoS/ 40k, I’ll be able to do some written battle reports in the future!

Until then, I hope you have enjoyed this post, and I’ll see you guys next time!

-Bjorndovah

Flesh-Eater Courts: Liverbone Court [14/6/17]

Flesh-Eater Courts: Liverbone Court [14/6/17]

Wow, it’s been a long time since I’ve last posted an update for this faction, the last post about this army was my kit bash model of Elder Hag Hexter, which was way back in January. However, I’ve now returned to this WIP faction project after a long absence from other projects.
My plans for this faction have changed from my original goal of creating a 1,500pt army, to instead going towards a 100 renown Flesh-Eater Courts Skirmish hunting party. I think this is sensible decision because the army has deep lore that ties it to the Grey-mane dynasty, which would be better presented for small narrative skirmish games. Therefore I won’t need to invest much for this collection, as I’ll only need one warscroll for each unit to play skirmish. 

Now with that I’ve explained all that, let’s take a look and see what’s new for the faction.

Elder Hag Hexterlooking very grotesque and vile by the curse of King Ren’s gift, Hexter has been transformed into a creature of misery and morbidity. A Sychophant Ghoul Queen tied to the Liverbone Court, changed after nearly dying from intense magical burns by a ‘dead kings’ ring of ancestors old. Her hatred for her nemesis is raw to the core of her being, she would see that this undead king will perish by her alchemical magic, to encase him in enteral molten gold as punishment for her pain.

This is one of my favourite models I’ve painted so far for this faction, I like how her pose and facial expression gives off this animalistic intent to strike at her target. The Blood on her clawed hands and mouth creates a great touch to her ghoulish state, making her less human by her degrading appearance.

So far the collection includes 3x Crypt Horrors, 1x Crypt Haunter Coutier, 1x Crypt Ghast Courtier, 3x Crypt Ghouls and 1x Abhorrent Ghoul Queen. I’ve estimated that all of this totals to 80-90 renown, but I’ll check the proper calculation when I’ve got a few more Crypt Ghouls into the skirmish hunting party.

My plans for this project are to paint a few more Crypt Ghouls for a unit of 10x, as well as painting my Crypt Infernal Courtier. After that I’ll only need to get a unit of Crypt Flayers to finish off this project, which will give me a variety of options to choose my units for skirmish games.

As for my Abhorrent Ghoul king on Terrorgheist? Well, I’ll keep him on display in my model shelf as a display piece. The model is quite fragile to transport with me for gaming, which is sad. However, that doesn’t necessarily mean to say that Ren himself won’t be joining the skirmish battles, yet……

___________________________________

Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thank you!

I hope you have an awesome day today,

-Bjorndovah

AoS collection (progress so far)

AoS collection (progress so far)

After a few months of project work on my AoS collection since the last update post, I’ve had a few new additions to my Khorne alliance. The rest haven’t changed since last time, but that’ll change now that Skirmish is released.

I’ve got my copy of AoS Skirmish, it’s a lot more focused on the narrative aspect for smaller games as a one off match or a campaign. From this I’m going to focus all of my effort to make a 50 renown point army for faction models that are keyed as [Skirmish]. At least I won’t have to invest much into these factions now that I can just use them for smaller games.

The first faction to be on my Skirmish project will be my Liverbone Court army, which will be a 50 renown group led by Elder Hag Hexter. Since I’ve already given her a backstory, the campaign narrative will be easier for me to write a goal for Hexter and her Court minions. 

For now though, here’s a list of factions that I’m currently working on for my AoS collection.

Keys:
✔️= completed

(*) = current progress

[Skirmish] = for AoS Skirmish 

The Grey-mane truce: Stormcast Eternals (Lords of the Pisces), and Kharadron Overlords (Admiral Blackstone’s privateers). 

  • Lord Celestant on Dracoth (currently being painted)
  • Lord Relictor (currently being painted)
  • Questor Knight ✔️ [Skirmish]
  • 5x Liberators (Basecoated)
  • 5x Liberators (Not basecoated) [Skirmish]
  • 5x Liberators (Not basecoated)
  • 4x Retributors (Not basecoated) [Skirmish]
  • 3x Prosecutors (Not basecoated) [Skirmish]
  • 5x Judicators ✔️ [Skirmish]
  • (Yet to be decided on the Skirmish Kharadron Overlords)

Khorne Bloodbound, Axes of Skarbrand

  • Mighty lord of Khorne ✔️
  • Bloodsecrator ✔️
  • Bloodstoker (Currently being painted) 
  • Slaughterpriest (undecided for faction) ✔️
  • 10x Bloodletters ✔️
  • 10x Blood warriors (currently being painted)
  • Khorgorath ✔️
  • 25x Blood Reavers (Not basecoated) 
  • 5x Skullreapers (currently being painted)
  • Skull cannon ✔️
  • Flesh Hounds ✔️
  • Aspiring Deathbringer ✔️

Combined Nurgle army, Stagrot Warband

  • Great Unclean One ✔️
  • Nurgle Sorcerer ✔️
  • Lord of Plagues ✔️
  • Harbinger of Decay ✔️
  • 2x Chaos Spawn ✔️
  • 10x Chaos Warriors ✔️
  • 2x Beasts of Nurgle ✔️
  • 10x Plague Bearers✔️
  • 3x Plague Ogres ✔️
  • Bray Shaman ✔️
  • Harbinger of Decay (Not basecoated)
  • Harbinger of Decay (Not Basecoated)
  • 5x Chaos Knights (re-based in progress)

Flesh-Eaters Court, Liverbone Court

  • Abhorrent Ghoul king on Terrorgheist ✔️
  • Ghoul king ✔️
  • Ghoul king (Basecoated) [Skirmish]
  • 3x Crypt Horrors ✔️ [Skirmish]
  • 3x Crypt Horrors (Basecoated)
  • Crypt Haunter Coutier ✔️ [Skirmish]
  • Crypt Haunter Coutier (Basecoated)
  • Crypt Infernal Coutier (Not basecoated)
  • Crypt Ghast Courtier ✔️ [Skirmish]
  • Crypt Ghast Courtier ✔️
  • 10x Crypt Ghouls (Currently being painted) [Skirmish]
  • Varghulf Coutier (Kit bash process)

Combined Skaven army, Clan Skelnix

  • Verminlord Corruptor ✔️
  • Screaming Bell ✔️
  • Warlord ✔️
  • Warlock Engineer ✔️
  • 6x Packmasters ✔️
  • 3x Rat Ogres ✔️
  • 3x Rat Ogres ✔️
  • 12X Giant Rats ✔️
  • Hellpit Abomination ✔️
  • Plague Priest ✔️
  • 20x Stormvermin (Currently being painted)
  • 40x Clan Rats (re-basing in progress)
  • Warlock Engineer (re-basing in progress)
  • Warlord (re-painting)
  • Doomwheel (re-painting)
  • 4x Weapon teams (re-basing)
  • Greyseer (re-painting)
  • Assassin (re-painting)

______________________________________

If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!
Hope you all have a great day,

-Bjorndovah