Post- AoS game evaluation [scrapped blog post]

Post- AoS game evaluation [scrapped blog post]

[Note: Originally I was going to post this battle report a few days after a game of AoS, Khorne Bloodbound vs Death alligence. However, I ended up scrapping the post, as I wasn’t sure it was interesting or even worth posting. I quickly jumped to the end of the report, having felt I wasn’t doing a good job at writing the report.

Now I’ve decided to post this scrapped attempt battle report, as I’m interested to see what opinions and advice you guys have on the subject. It’ll be interesting to see how this post will fare (as a casual gamer, err it didn’t go well for me lol. I’m not that good at wargaming, the dice gods tend to mock me……)

Anyways, enjoy the post!]

Last week, I’ve played a game of AoS against my friend, a 1000pt game using my Khorne alliance against Death allegiance. The battleplan objective was to capture the opponents objective from their respective zones, as well as defending our own objective.

For my tactical plan against my opponent, I did some research on my opponents army from previous games, as well as seeing the army’s warscroll effectiveness. Overall, I’ve written a two page essay style research on my opponents army, and what tactical choices I can make using the models I’ve got. Now, I’m renown for losing most tabletop games, as well as having bad luck with dice rolling at around turn 2 and 3, so I needed to really focus on defeating the Death allegiance with what I’ve gathered from my research.

Back in February, I played my first game of Khorne Bloodbound against the Death alligence, which I had some success for a few rounds. Whilst I nearly won the game, the Death army screwed my Khorne alliance pretty badly. This is in part due to my casual play style of not taking the game too seriously (I mean sending a unit of 20x Bloodreavers against the Necropolis Knights is a great idea, right?). 

Also, have you guys ever played against a unit of Necropolis Knights? Their damn op as a unit! (it almost makes the Tomb king players badass for fielding a whole army of these abominations!).

Therefore, I needed to take my opponent out by using the units weakens to my advantage. My plan was set when I placed my units in my deployment zone.


Keys=

  • Black= scenery
  • Blue= objectives
  • Red= Khorne allegiance
  • Purple= Death allegiance
  1. 5x Flesh Hounds
  2. 10x Bloodletters of Khorne
  3. Bloodsecrator
  4. 5x Skullreapers
  5. Mighty Lord of Khorne
  6. Khorgorath
  7. Skull cannon
  8. 10x Blood warriors 
  9. 3x Necropolis Knights
  10. 10x Tomb Guards
  11. 3x Ushabti 
  12. 10x Crypt Ghouls
  13. Abhorrent Ghoul king
  14. 10x Crypt Ghouls
  15. 10x Crypt Ghouls
  16. Tomb king


The image above is my movement plan that I did on my first turn, moving my units up to either charge or flank any enemy’s that try to slip through the gaps. Whilst this plan was going smooth at first, it soon became apparent that things got chaotic from the constant annoyance of the Necropolis Knights (curse that icon bearer!).


What nailed the break line was the Tomb king slaying 9/10 of my Bloodletters of Khorne in one turn! However, my Flesh Hounds were resilient enough to deny the Ghoul king his magic and defeated him in combat. Sadly my Warlord was killed by the Necropolis Knights, even his reality axe didn’t have any worth against this abomination unit.

Skipping to the end, a few units were left standing on my side but couldn’t stop the outcome of the Tomb king taking hold of my defended zone. Ultimately, I’ve lost the battle.

So what did I learn from this battle?

  • Necropolis Knights are becoming a tedious thorn at my side, it’s a unit that can withstand anything as long as the Icon bearer is alive. My only option is to find a way to dish out multiple wounds on the unit using my Blood Warriors and Khorgorath.
  • The skullcannon was okay, it did some damage on a lucky roll, although it’s 1 attack for range attacks is a hit and miss. 
  • Skullreapers were actually useless, they defended the objective till the end, but were slaughtered easily by the Tomb King. 
  • Flesh Hounds were one of the top units I’d recommend for this battle report. Not only did they nullifie the Abhorrent Ghoul Kings Magic, but they also slain him in combat!
  • The Mighty Lord of Khorne did a good job of holding the Necropolis Knights at bay, but even he was slain by the unit. Possibly bestow him with gifts for my next game
  • Bloodletters of Khorne didn’t even stand a chance……….
  • Bloodsecrator did a fine job of buffing my units, although I think he could have been more useful if my Blood Warriors had joined him.
  • Blood warriors didn’t get a chance to cause any attacks, it all ended too soon for them to deal any damage to the foe.

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

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From Exiles to Dark Elves

From Exiles to Dark Elves

I’m back with a new batch of Exile models that I’m currently adding to my newly re-painted force. So far, I’m pleased with the current progress on my collection, somehow a spark of imagination and motivation has flared bright for me to finally get back into painting my Druchii. I think I’ll just call them Dark Elves for now on for simplicity.

It’s not just for simplicity though, for I intend to play this army back in the days of the old World for the Dark Elves, because I don’t like how all of the models are now split into smaller AoS faction. Since my army is set in the old world, I can finally use my stored source material for research and inspiration!

This is all of the source material I’ve gathered for reasearch relating to the Elves of Warhammer fantasy, including White Dwarf magazines, rule books from 7th and 8th edition, army book/ expansion supplements and ‘The Sundering by Gav Thorpe.

My current plan is to choose an alligence between either Ghrond or Naggarond for my army to join. I based this descision on the models I’ve collected in my collection. Most likely I might join Ghrond, as I have a two sorceress and a third on a Pegasus (kit bash project coming soon) which fits well for Ghrond. However, I have a lot of models that are more closely linked to Naggarond, including the Black Guard of Naggarond, Dreadlord and Cold One Knights. 

Now for those who might be wondering how my force background will possible be usable in AoS, I have an opponent who I’ve played against for many years who has a Highborn faction for AoS. He’s said that he would even play his faction as High Elves, so it’s possible that we could agree on a game set in the Old World (using AoS rules).

Below are photos of my current batch of painted models I’ve done.

Black Guards of Naggaroth
Malus Darkblade (allied)

Master with Battle Standard (1)

Master with Battle Standard (2)

Shades

Beastmaster on Manticore

My next phase for this collection is to paint two units of x20 Dreadspears and Darkshards, as my core Battleline units. 

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

AoS faction collection: Axes of Skarbrand, Blood warriors

AoS faction collection: Axes of Skarbrand, Blood warriors

In the realm of Aqshy, in the lands of a fallen dynasty, a bastion on the outskirts of the dynasty stands as a corrupted vigilante mockery of it’s past purity. At the top of the Gorespite bastion, a heavily armoured warrior in black trim and red plating is watching the landscape ahead of him as the thunder clouds roll in. It’s an unusual sight to see a thunderstorm like this before, not a natural one either. Clenching his axe tightly, the Aspiring Deathbringer called Mel’virk the Carnage, senses a battle is brewing.

He, along with his warband, prepare to defend the bastion not out of compassion or noble means, but rather protect their dominance over this station. Mel’virk needs to prove his place as the strongest and toughest of the warband, or else he will never be worthy in the eyes of Malthran, or worse, the Blood God. 

Mel’virk’s Blood Warriors

This unit took me ages to paint, I’ve found the highlights for the black trim to be difficult to paint, which is odd considering that I can do Space marines in black power armour. I think it’s due to the model design detail making it difficult for me to paint (better than red and brass though!)

Aside from that, the unit looks great! The red and black are pretty much near accurate to the colour scheme of the Axes of Skarbrand. I might need to improve on the banner hilt though, as it looks slightly off angle from kit bashing. The transfer image on the banner was from the Crimson Slaughter transfer in the Chaos Space marines transfer sheet.

Next time, whilst I had no luck playing this unit in AoS matches, the Skullreapers are by no means a laughing matter. Zealous to the point of searching eight worthy skulls everyday to survive, they are Khorne’s most savage and deadliest warriors in the bloody realm of wrath and glory.

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

Grey-mane dynasty lore series: Silver Throne

Grey-mane dynasty lore series: Silver Throne

Once a place of serenity on the highest mountain point in the dynasty, seeing the clear night skies of the gleaming constellations. Burning bright in the cold night sky, the stars are themselves alive like sparks. 

This mountain is known to many historians and philosophers as Silver Throne. A mountain that shines silver in the day light, due to its smooth and reflective surface of encrusted cold glass. 

Records of Silver Thrones past are obscure to the point of shrouded in mystery, some say the Celestial Order knows more than they let on. Whatever their dark secret is, it might be connected to the entity, or even clues as to who the entity’s identity could be.

Silver Throne was also a monumental point in history, a place where the first generation of Grey-manes were first gathered after being created on Valixxinum, who were then contacted directly to the ‘entity’, their creator. Each were donned as Elders with artefacts of power, to be leaders of their people to lead an age of prosperity and unity.

However, the Age of Chaos had torn the dynasty apart, surviving refugees took shelter on the mountainside of Silver Throne. The entity itself left its creations and their people behind, either out of regret or pure malicious satisfaction of entertainment.

Now the skies above Silver Throne are ghastly with green glowing orbs staring down, like a thousand of judgemental eyes open wide. They burn with corruption and wickedness, gazing below at the devastation brought by the Age of Chaos. 

Below the sickly constellation, inhabitants around the mountainsides live in towers of stone and pyroiron. Residing in these constructions are the Morvankie, reminants of the Celestial council lead by the last Celestial Grey-mane, Talvar.

It is Talvar who defended this sacred mountain from the incoming legions of the maniacal Chaos gods. Using all of his magical ability’s to eternally barricade anyone from reaching the inhabitants of Silver Throne. His acts of self sacrifice had earned him the trust of the refugees, believing him to be the last great noble soul of the entity’s creations.


However, at a costly price, Talvars health had gradually degraded towards death, having to harness his inner magical talents and his inherited winds of magic of the Celestial winds of Azyr to summon the Celestial barricade. In doing so, his genetical faults, an error varied in all Grey-manes, accelerated his degrading health.

Talvar died on his deathbed, and later preserved down into the crypt of the sky priests as a ceremonial icon for future generations. Since then, the outside world has not heard from the Morvankie, for they have cut their ties to the affairs of the outside world. Instead they are focused on finding a cure for the sickly constellation above them, for it’s existence is a mockery of the old pure lights of the stars, and a bad omen for things to come…….

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

On the hobby table: Objective markers

On the hobby table: Objective markers

Hello, and welcome back to ‘On the hobby able’. Today, I’ll be showing you three markers I’ve made for my AoS Skirmish campaigns, ranging from a priceless treasure chest, to a decaying Crypt Horror that’s been buried (or clawing out) in the damp soil.

These markers can also be used for different battle plans that require objective markers, or objects to defend. So when it came to creating my own markers, I didn’t need to wait long to find some bitz that would look great as markers.

Below are three markers I’m currently working on, I hope you’ll find these markers to be inspiring and odd!

A severed hand from a Verminlord Warpseer, still clenching his glowing artefact of corruption. This marker would be a good choice for Chaos alliance players, especially Skaven players seeking to reclaim or retrieve a rival clan artefact.

The remains of a Crypt Horror can be both a well earned reward, and a bad omen. For their bones can be used by the Flesh-Eater Courts to create bone weapons and magical trinkets  for both champions and their delusional leaders. This objective is easily built using spare parts from the Crypt Horror kit, as well as using a spare square base (which is great for objective markers, as I have too many square bases that I don’t use anymore).

Last but not least, the goal of all plundering raiders and treasure seekers, the good old treasure chest! This chest was taken from Games Workshops Lord of the Rings starter set (no longer produced), which came with other small objective markers for the game (whatch this Space for more objective markers from the set soon!). It was a simple step of glueing the chest onto a circle base, which looks pretty cool after painting the marker.

That’s all for now, I’ll be back with more objective markers soon, as well as some new markers for buffs and effects to represent warscroll effects. Until then, I hope you have enjoyed this post, and I’ll see you guys next time!

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn 

AoS faction collection: Lords of the Pisces, Retributors 

AoS faction collection: Lords of the Pisces, Retributors 

Having charged into the thick of battle, the Lords of the Pisces have started their bloody crusade to take back their inherited lands. Their enemies, taken aback by these demigod warriors of midnight dark blue, flee as they’re crushed by the boots of sigmarite.However, as the weaklings flee and die in their wretched forms, the real battle begins when the Blood Warriors enter the fray. Charging into battle like charging rhinos, they fear not the blade nor hammer, for fear is hazy under the influence of rage and wrath.

The tides have turned, now that the forces of Order are being pushed back by the skilfully trained warriors of the Blood God. That is, until they face Sigmars elite warriors, the Pallador Retributors!

Retributor PrimeRetributor with Starsoul maceRetributorsFull Palladin Retributor unit

I’ve decided to keep this post short, as there’s not much to say on the painting process. However, I’ve enjoyed painting this unit from my Stormcast Eternals collection. I like the contrast of the red plumes clashing with the midnight blue armour, it gives the unit a rich appearance in my opinion.

Next time, I’m taking a break from the Stormcast Eternals, and returning back to my Khorne Bloodbound collection, showing off my newly painted units I’ve done for my Axes of Skarbrand army. Starting off with Blood Warriors!

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

The Grey-mane Dynasty Lore series guide post

The Grey-mane Dynasty Lore series guide post


Welcome to The Grey-mane Dynasty lore series, a fan made collection of stories in the setting of Warhammer Age of Sigmar. The individual and multipart stories have links to the rise and fall of a once proud and united dynasty, and how it affects those who have survived in the aftermath. 
Each story tells a tale of locations, characters and events that tell of the events from the Age of Myth, to the fall during the Age of Chaos and hope anew in the Age of Sigmar. 

Below are links to the lore series in chronological order:

More stories and fan made lore will be coming soon, which will be added to the link list above. I plan to repost this post when I’ve done a new lore post, so new readers won’t be confused.

I hope to continue this series to the point where I have enough story narrative/ lore content to help me start an AoS campaign, or additional fan made material for AoS games. With your feedback and help, I can be confident and guided on the right path to achieve this goal. 

I hope you have enjoyed this post, if you have questions, advice or anything that comes to mind, post a comment below and I’ll reply back as soon as I can. Thank you!

-Bjorn
[note: this is completely fan made lore series and is in no way affiliated with Games Workshop. All names, locations and other material related Games Workshop are owned by their respective creators].