Inspired Soul Wars: Nighthaunt Collection so far

Today I’ll be showing my current progress with my ongoing project on my Nighthaunt collection. It’s been a few years in the making that’s only recently had a boost in units, but it’s grown since I started the project back in 2018.

The project has so far reached a playable force of 1,500pt (1,620 if I used a Knight of Shrouds on Ethereal steed), all units are above the minimum requirement apart from my Grimghast Reapers. It’s only a four model unit that’s way below it’s minimum unit size, I’m hoping to add more models to get it to a stable unit.

My theme and inspiration for the project was inspired by the novel, Soul Wars, by Josh Reynolds. I’ve based my project on two themes depending on what models I use to play games of AoS.

  • Pharus Thaum’s Procession, Nighthaunt themed on the Soul Wars novel led by a Knight of Shrouds and hero models representing Thaum’s tools.
  • My own Processiom force led by a Knight if Shrouds on Ethereal steed (homebrew lore WIP)

Because I’m playing ghosts that don’t have specific uniform or visual allegiance unlike most factions, I can easily choose my units theme for narrative games and match point games.

Now onto my units to my procession army.

Grimghast Reapers are fairly decent for a 4+ save that can’t be altered, so they can be useful at taking down block units without rend being an issue. A block of 12 models is a good sized unit that’ll last for a few turns, summoning them using a Death Wizard will be handy for getting them closer to charging into combat.

Chainrasp Hordes are pretty weak as units of 10, for £25 that’s a pretty bad joke. But Mortal Realms collection series was a really good deal as you get 10 Chainrasp Hordes miniatures for £3. So I’ve boosted my current unit of 10 to 20 and added another unit of 20 as a solid battleline unit. Whilst they’re weak as a unit, they do have usefulness as a block of 2 attack per model and a re-roll of 1 for wound rolls. Stuck at 5+ to save and 6 bravery, don’t expect miracles, just let them slow down your foes as a distraction unit.

I haven’t had much success with this unit as it’s barely at minimum strength, one of the issues I have with the Tempest of Souls set. But, these guys are classed as a battleline unit If it joins a Nighthaunt allegiance. So if your not keen on using Chainrasp Hordes till fill up all the minimum battleline slots, these guys will be a nice mix to the main backbone of the horde.

I’ve not had much success when I played a unit of four Myrmourn Banshees, they didn’t last long on the battlefield against the forces of the Sacrosanct Chamber. As a unit of Anti-magic specialists that can gain extra attacks for dispelling (for every four Myrmourn Banshees) a successful spell cast and dispelling an Endless spell. Whilst they only have a a single attack per model, they do have a nice rend of -2 and D3 damage. So stacking up the dispelling pool of extra attacks could prove to be a killer combo, if done right.

The Spirit Host are pretty tough with 3 wounds and six attacks for each model. They can score some nasty mortal wounds if one of the unmodified hit rolls is a 6 (attack sequence ends for the hit rolls of 6). I’m wondering wether to boost this unit to six models or just include two more units, I think it’s only three Spirit Hosts and a Lord Executioner to unlock a battalion warscroll using those models.

Finally, there’s the hero’s of the Nighthaunt Procession from a Tomb Banshee, Spirit Torment, Cairn Wraith, Guardian of Souls, Lord Executioner and a Knight of Shrouds. I’m still collecting more hero models as I go along, but not many left to add.

Currently I have enough for a 1,500pt list with the choice of either a knight of Shrouds or a Knight of Shrouds on a Ethereal Steed.


That’s all I have for today. It’s been a very busy and rewarding time as my work on my Nighthaunt project has reached a milestone. I plan to take this project to it’s natural conclusion at either 2,000pt of 2,500pt by adding more units as I go along. Either way, I’m very pleased to have painted all my models without the neglected model habit sinking in.

Until next time,


Inspired Soul Wars: Knight of Shrouds on Ethereal Steed

Having some spare bitz and neglected miniatures in storage, I decided to make my own Knight of Shrouds on a Ethereal Steed. My goal was to build a ghostly Freeguild traitor captain who’s been reshaped as a terrifying general of the Nighthaunt procession.

How he died is a mystery, but you may find clues as to the cause of death. Whatever it was, Nagash took his soul after the Captain fulfilled his part of the bargain by doing a foul deed……

Very soon I’ll be showing more Glaivewraith Stalkers that I’m currently painting, and an up to date collection post on what I’ve done so far. Plenty of ghosts.

Until next time,


Inspired Soul Wars: shared soul of two Executioners

The Lord Executioner, or two in the case of this duo of undead spirits acting as one.

I thought I’d use some models from W:UW that I had spare for this unique model, on the theme of a shared spirit acting as one Lord Executioner. I’ll think of a backstory when I’ve got all of my hero units collected and painted.

Until next time,


Inspired Soul Wars: Souls of the Skaven

It’s not only the souls of humans that can be used by Nagash as tools for war, undead vessels that are one with Nagash. At times the Great Necromancer can even pull the souls of other races to his command, the Skaven are no exception.

The Night of Shrouds (left) was once a Skaven warlord who by his very nature betrayed just about everyone, nothing new for the Skaven race. But Nagash chose this particular Warlord after he tried to defy Nagash by storming into Nagashizzar to retrieve some warpstone stockpile.

Rather than discarding the soul as a mindless lesser spirit, Nagash remoulded this vermin Warlord into a small Night of Shrouds. To add to the irony, a small warpstone is lodged in the left eye socket, a reminder of his addiction that killed in the end.

Following this small but powerful general is the Lord Executioner (right), a Plague monk who had a very creepy obsession of decapitating his foes and using their heads in his Plague brewing. Following him is his pet rat, who skitters beside its master as it did in life.

I’ve got a few more Skaven units that I’ll be painting as Nighthaunt units. Some will be quite creative!

Until next time,


Inspired Soul Wars: Guardian of Souls (the Skaven ones)

If there’s a race that Nagash despise most, it would have to be the Skaven. Both in the Old World and the Age of Sigmar, the Skaven have caused Nagash much trouble when he was nearly on the cusp of completing his grand plans. Those pesky rats have a thing for ruining the part.

Just as well that the souls of the Skaven can be used for meaningful purposes, when the Great Necromancers can fish the souls away from the Great Horned Rats grasp. These souls can be put to use in ironic ways, like a Guardian of Souls who warpstone addiction can never be satisfied, being a ghost an all can be difficult grabbing objects.

Nagash has such a good sense of humour for a god that’s pretty much as stale as a dusty old coffin.

I now have a fully loaded 1,000pt Nighthaunt army with enough horde units to last a couple of turns. I’ve just recently painted ten more Chainrasp Hordes and four more Myrmourn Banshees.

So here’s a list of my Nighthaunt army project so far

  • 1x Night of Shrouds
  • 1x Lord Executioner
  • 1x Tomb Banshee
  • 1x Spirit Torment
  • 1x Guardian of Souls
  • 20x Chainrasp Hordes
  • 20x Chainrasp Hordes
  • 8x Myrmourn Banshees
  • 8x Glaivewraith Stalkers
  • 3x Spirit Host
  • 4x Grimghast Reapers

For the Grimghast Reapers it’ll take me some time to get reinforcements to make the unit a minimum playable unit. Due to how GW put only nearly half the unit size in the box, they aren’t as good in game. But hopefully I can get a few more from the Mortal Realms series.

What’s next? I’m going to build another unit of Glaivewraith Stalkers, about eight in total. I’m also going to include a unit of The Thorns of the Briar Queen, I’ll be making the Briar Queen a Daughter if the lesser Underworld. I’ll elaborate more on who the Daughters of the lesser underworlds are in a later post.

Lastly, as far as I know from what issue have been shown, I’ll be adding another Tomb Banshee to my project. If I want to play the army as Banshee cult, I’ll need some hero slots filled with Banshees.

Meanwhile, whilst I’m waiting for the Nighthaunt issues from the Mortal Realms collection, I’ve got some extra reinforcements from the Skaven. The nighthaunt kind.

I’ve already kitbashed my Lord Executioner and Night of Shrouds ready to be painted!

I’d imagine these were the souls claimed by Nagash after the Necroquake, the infiltrators who wrecked Nagash’s Master plan.

That’s all from me for today.

Until next time,


Inspired Soul Wars: upgrading my Freeguild Captain + first 20x Chainrasp horde

I’ve got my Captain repainted and kitbashed a cloak to make him look more intimidating, as well as making him look like a leader of experience. The repaint was to correct a lore error I did as I did his stripes in yellow, not mauve purple. Mauve is the colour of a Glymmsmen’s uniform.

I’ve also finally got my first unit of twenty Chainrasp Hordes done, with a second unit needing ten painted.

Next up I’ve got a unit of Myrmourn Banshees to paint to boost my existing unit. Crossing my fingers that this will be enough to cope enough longer in games of AoS.

Until next time,


Inspired Soul Wars Collection: Spirit Host (Nighthaunt final, for now…..)

Today marks the end of my Nighthaunt collection as I’ve finished painting my unit of Spirit Host. These three ethereal monsters have been neglected for so long since AoS came out, having transferred them onto new bases and ruining the paint work. I had this unit since they were released back during the End Times, which considering AoS was nearly a year later, these guys didn’t last long on square bases!

Now however, I’ve managed to get them back to tip top shape by re-painting them with brighter colours, but kept the bases thematically the same as the rest. The difference with these guys is that they don’t have the dry brushed effect like my previous models in the series. Instead using white acrylic Basecoat and shading/ drybrushing again for that ghostly essence effect.

Adding this to my collection will be enough to just about play a 1,000pt game of AoS, although I do have 60pt left for an endless spell. I might make my own endless spell model and base it on one of the three Nighthaunt exclusive ones.

What’s the plan going forward now that the Nighthaunt are done? Well, I plan to paint more undead models from the Deathrattle to boost this army further to 1,500pt. Maybe if I want to, I might add 500pt of Nighthaunt extras. I have yet to include the last Nighthaunt character, the Guardian of Souls, Dohl, to my collection.

So onto the next task of getting the skeleton ladz painted, something I’m not overly enthusiastic about. But to think if I can get these neglected models done would give me more storage space (and less neglected models in the unused model box!).

Until next time!


Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!