Clan Skelnix returns!

Clan Skelnix returns!

For many Warhammer AoS players, today is an exciting day as the GHB 2017 is finally released. I thought this would be a chance for me to dust the labyrinth of unpainted Skaven models, rebasing and painting the models to fit with my existing force.

For long time readers of my blog site will know my Skaven force by the name of Clan Skelnix, led by Verminlord Corruptor, Sektretch. This faction has been my first force to be transferred over to AoS, having painted a demigod Verminlord Corrupter and completed a 1000pt+ Clan Moulder force. If your interested to know more about Clan Skelnix and its backstory, see Clan Skelnix backstory to learn more about the faction.

This was my first step to establishing my Skaven force for AoS, as well as my first faction to play for AoS. The faction grew as I’ve painted various Clan units to add to my growing force. I thought my old habits of not painting a whole army would finally go away.

However, I’ve stopped painting my Skaven when it came to the Clanrats, Stormvermin and etc. I’ve always had a lack of motivation for painting block units, as it’s very slow to get a unit of 20+ painted.

This time last year, I did a post about my plans to stop collecting Skaven after seven years of growing the force (You can check the post here to learn more about it). A year later, I’ve not added any new models since that decision. However, Since a lot of changes have happen this year, I’ve decided it was about time I came back to continue building my Skaven force for AoS. 

It all started this week, as I suddenly had a gut feeling to attempt to paint at least 20 Clanrats. Strangely enough, I’ve actually done it!It took me a total of four days to paint this horde unit, not bad. There are a few areas that need finishing for basing the models, but apart from that, they’re just about finished. 


Leading this unorganised unit of selfish rats is the one and only, Scarrus the Left Claw!


Scarrus was part of my Skaven army for a Path to Glory game, War for Ghyran. Since then, I’ve made a new kit bashed model of the Warlord to represent Scarrus after the campaign and beyond. To make him stand out, he has a shield artefact, given to him by Verminlord Sektretch during the campaign. I thought this would be a nice addition to the models appearance.

My next goal is to paint another twenty clanrats with rusty blades, making a total of two worthy battline units of twenty filthy rat-men. After that, I’ll only need to paint two weapon teams from Clan Skryre, a fully painted Island of Blood Skaven models set. Although, I have two sets rather than just one, so there’s a lot more to paint…..

Finally, I’ll be adding twenty more Clanrats for both units to make a unit of forty Clanrats. With the cost of a full horde unit discounted, I’ll be able to add more to my army with a strong battle line units.

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

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The good and bad times of 8th (2010 – 2014)

The good and bad times of 8th (2010 – 2014)

The second part to the trinity of posts based on my time collecting the hobby models. Last time I posted my early experiences of my first time joining the hobby when 7th ed was still around. But now I’m going to share my highs and lows of 8th ed, and how my perception of the hobby changed during the five year run. 

Marines, 7th ed, and a bombshell next year!

Christmas in 2009 was like the apocalypse, things weren’t like what they used to be. You see, Poltics used to be funny, the Tv used to have something decent to watch and a mediocre Doctor who xmas special. During this time, I was collecting my Dark Elves since the summer holidays (all unpainted, ah those were the days when I was less enthusiastic about painting). 

However, I was going to start the Tau battle force for xmas, since I wanted to get into Warhammer 40k. However, by a strange turn of events, I got a mega battle force of Chaos Space marines instead. A whopping great big bundle of marines in one big box! 

But the question came to me, what’s what? This was the start of a terrible decision to kit bash all my marines without first consulting an army book, as well as properly painting the models. Looking back now, I was a total noob.

As well as having a mighty abomination of Chaos Space marine models, I’ve also gotten myself a copy of Warhammer 7th edition. This was actually a really good book to read at the time, the faction section was an exploration of fantasy that never gets old even to this day. I’ve always liked the A4 colour illustrations of each faction, as well as the brief lore helping to bring these illustrations to life.  

But alas, my gaming skills and mental capacity for the rules weren’t great, in fact most games I’ve had for 7th edition ended up being me losing. However, it was meeting different people for games at my local GW that always inspired me to keep on playing Warhammer fantasy. I remember such players as the ‘Chaos kid’, erm the ‘Tree man’, umm, ‘Dwarf grudge bearer #1’, and err ‘Dwarf grudge bearer #2’. Yeah, my memory of my opponents names has faded into the sands of Nekherra.

A few months later, having been playing my crew of Dark Elves (which were boosted with new shiny metal models, god damn that metal hydra model was an awesome sculpt, but difficult to put together!), the news arrived that 8th edition was coming. My reaction to this news was quite disdainful, as the new rule book would cost around £50! (I can imagine the dread as parents would slowly realise their child will be spending bucket loads of money for a hobby that’s very expensive).

A new rule book, a new era for many and most importantly, a new faction for me. This was the start of my love for the hobby as I started investing into my second collection, the Skaven!

The Purple Warp tide and my first visit to Warhammer World (2010-2011)

The purple Warp tide, probably the cringe-ist name I’ve ever made up for a faction. But, in all fairness, I was young and still had barely read the full Skaven lore back then. 

My first visit to Warhammer world was a memorable time, seeing the models in the museum that was featured in White Dwarf and products was like a holy pilgrimage. I can remember to this day of one of the displays featuring diorama pieces that were contributed to the museum. One particular piece was the Clovkwork egineer, which won the Golden Daemon 2009 (or 2010, I can’t remember which year it was) Seeing that really inspired me to be a Wargamer and painter, eight years later, I’ve still been following that dream to this day.

The faction started out with a box of Rat Ogres as my special choice. Fun fact, these were my first plastic models I’ve brought from the main GW store in Warhammer World. Back then, I had the choice of either buying a Chaos Rhino or a kit of Rat Ogres. Thankfully I made the right choice!

Later my force would be bloated by two box sets of Island of Blood, a starter set that ties into the 8th edition release. Another fun fact, I’ve actually got to see the board that shown for the Island of Blood at Warhammer World. In person, it was quite big board that was professionally built. I just wish I could have played my skaven on it!

The force was swollen even more by kits, including the infamous Screaming Bell. This would also mark the end of my Dark Elves, as the Skaven took over my table top gaming. Looking back, the one thing I regret to this day is not finishing the collection, as well as play their 8th edition army book before the End Times ended the Old World.

Decline of gaming, and the end of the World-That-Was (2011-2014)

After a few years of gaming with 8th edition (still not getting used to the rules), I’ve become less enthusiastic with the hobby by 2013. I felt as though my inability to absorb the rules, and quality of painting not getting better has fatigued me. At this point, I was truly getting to the point of quitting the hobby and move on. No longer did I attend my local GW to play games (as well as a particular person wearing a black polo shirt insulting my intelligents with their ‘Maths degree’ smart-arse. Trust me, I’m like a grudgebearer to people who boast at me like I’m a dumb peasant). 

The only time I would engage in the hobby was painting models and playing games with my friend, apart from that not a lot of progress was made. Originally we were going to start a campaign using Storms of Magic expansion, but that never got around as life got in the way.

By the summer of 2014, the End Times came, something I didn’t realise was a big thing until I looked into it properly. It became apparent by book two that the world of Warhammer was going to end, and I wanted to play one more game before the world I was immersed in was going to end. So to mark the end of the world, I was going to have one final battle with my Dark Elves and Skaven against the High Elves. To prove once and for all that I can defeat the Elves of Ulthuan! But sadly, another time I regret was not having this final battle, and a bitter fruit to swallow.

Then as 2014 ended, 2015 would arrive with the biggest shock, the Age of Sigmar had arrived. A controversial beginning, but nonetheless, a change that would not only bring me back to Warhammer fantasy, but improve myself at gaming and painting. But that’s a story for another day

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

The Stagrot Gladiators (AoS Skirmish faction spotlight) [part 2 of 2]

The Stagrot Gladiators (AoS Skirmish faction spotlight) [part 2 of 2]

After playing my first game of AoS Skirmish, I found the game to be really engaging to play. This inspired me to create warbands that are inspired by real world history, lore for Warhammer fantasy and Age of Sigmar. Each faction will have its own unique story and culture based on inspiration that best suited to that faction.

Today, I’ll be continuing the Stagrot Gladiators skirmish force, presenting my planned skirmish list and backstory. If you haven’t seen part 1 yet, check out [..] to learn how I came about building up more warbands from influenced research.

Preparing my skirmish force

With my research completed, I wanted to have a skirmish force costing around 100 renown to use for games of AoS Skirmish. My plan was to build the force using Nurgle factions from Nurgle Rotbringers and Slaves to darkness with marks of Nurgle.

From my collection, I’ve found these following units that are eligible for AoS skirmish, including Chaos warriors, Blightkings, Chaos Knights and Lord of Plagues. Whilst the Chaos Knight might not seem fitting for gladiators, I can argue that the unit in question are gladiators that have mastered the art of cavalry combat. 

At first it was a hard choice of deciding what I would use for my 100 renown list. I took some time to decide on what I could mix into the list, but eventually I was able to finish my list.

The Stagrot Gladiators (100R) 

1x Lord of Plagues (Hero)
8xChaos Warriors

5x Blightkings

2x Chaos Knights

Total Renown= 99 renown

With the completion of the skirmish list, I can now go on to creating the backstory for my warband, based on the research and information I’ve gathered. I’ve decided to name locations and names in Greek, since I find using English to be out of place for gladiator period. However, I’ve translated Greek to English onward to make the backstory less of a hassle to translate for readers.

(If anyone reading this is from Greece, I hope I haven’t butchered your translation from English. If the translations are terrible, I’ll take full responsibility for being lazy, since I relied on google translate).

Backstory lore for the Stagrot Gladiators 

The Stagrot Gladiators

During the Age of Chaos, soldiers of order who were caught by warriors of the dark gods, from decimated battles, cowardice attempts that failed, or even civilian guards who failed to defend their post. Once captured by chaos slavers, the strongest that are still barely alive were subjected to a life as gladiators known as ‘weak meats’, which meant that they are viewed only as animals, rather than sentient individuals.

One particular Chaos warband captured a group of soldiers from the realm of Ghur, these mismatch group of soldiers were trying to out run a northern tribe. The tribe came by the name of Αρσενικό ελάφι-σαπίλα φυλή, which translates to ‘Stagrot tribe’. The unfortunates that were alive were sent in prison carts up north to a city called Ο τάφος των κοριών (translated to The crows grave).

A civilisation of demagogs and immoral practices 

The city was once a highly civilised and structured from advanced architecture, reflecting on the society’s progressiveness. However, it was eventually overtaken by the fell tribe of the Stagrot, a grinding and bloody war that lasted for nearly fourteen years since the start of the Age of Chaos. 

The city would slowly degrade with savage totems and eldritch paintings of the tribes culture. Establishing many changes of indoctrinations to the citizens of the Crows Grave, included slave trading markets, ritualistic study’s for shaman philosophers to debate, delving into many forbidden fields that are considered too violent and immoral.
One such immoral concept that the tribal leaders have incorporated into the Crows Grave is gladiator combat for entertainment. Held in a coliseum built from slavery, this structure would hold many gladiatorial events for weak meats to fight each other to the death.
However, one particular gladiator by the name of Αλέξανδρος (translates to Alexandros) a Laquerius class gladiator. He was a strong combatant who wanted to be free from this prison that he’s forced to fight in. He would soon be free from the Crows Grave with his fellow gladiator away to lands that still have innocents left. But fate is never kind for mortals, especially to Alexandros’s naive and stubborn understanding of what’s to come…

Omens of punishment 

On a cold rainy day, as Alexandros was preparing himself for his next death dual, he noticed something was oddly different. He noticed that the rain pouring down from the sky wasn’t water droplets, but millions upon millions of dead flies. 

The day became even more stranger when the sky changed from a dark gloomy sky to a sickly green smog. Alexandros took this as a sign of a bad omen, for he had never seen the signs like this in all his six year time as a slave.

During the death match, Alexandros fought against his opponent, by the name of Corvo. He used his dual hand weapons with precise strikes, using his adrenaline strikes to defeat his foe quickly. But tragically, he underestimated his foe, as Corvo dodged his strikes and sliced his stomach open using his Gladius. As Alexandros fell to the ground, Corvo roared with righteousness at his victory.

Soon after, the sky grew more sinister as two sickly pus like orbs glowing in the sky, like diseased eyes. The clouds formed a grotesque grin, which silhouetted a monstrous face above the coliseum. The Stagrot tribe started to fear the changes, taking this as punishment by their gods. But the gods weren’t listening to their cries, they left their pawns behind as if they were none existent. Very much an irony for the tribe, for they themselves viewed the weak meats as nothing.

The Stagrot reborn
As the coliseum crowd feared in terror from the growing omen, the sky grew darker as a swarm of flies came out of the grotesque mouth of the beast in the sky. Swarming around the city like a black smog, they covered the city until unnatural night covered the Crows Grave. They chocked the tribes people from their mouths, ears and nostrils by the hundreds. People became bloated by the flies, until their stomachs bursted into gory intestines and wriggling maggots. 

But not all flies are the same, as some were larger, and more repulsive than the lesser ones. These bigger ones blessed the living or dead with Nurgles gift, and the fresh corpse of Alexandros was one such host to bless. As the unique fly bit the cold corps of the Laquerius gladiator, the body starts to return to life slowly from the dead.

Alexandros was once a noble warrior who made many terrible decision in his life, but now, he’s nothing more than a bloated monster who has been blessed as a Blightking. As he came around, many gladiators like himself were blessed with the same ascension, becoming Blightkings themselves, including Corvo. As the bloated gladiators formed around Alexandros, he ordered them to charge at the crowd with a sore laugh like a jester with a raspy laugh. The crows didn’t even stand a chance as the Blightkings and other fell warriors charged at their once ‘slavers’, reaping the carnage to slay any that stand in their way.

After the decimation of all the tribal slavers of Crows Grave, the Stagrot was reborn as a nation of disease and unnatural life. Having rebuilt the city into a haven garden to grow and nurture new plagues for the army. The Stagrot Gladiators now set their sites for pillaging villages, treasures and fresh hosts to build their ever growing force. Building their reputation to become a threat not only to the allies of Sigmar, but also to the other four pantheons of the Chaos gods.
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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

The Stagrot Gladiators (AoS Skirmish faction spotlight) [part 1 of 2]

The Stagrot Gladiators (AoS Skirmish faction spotlight) [part 1 of 2]

After playing my first game of AoS Skirmish, I found the game to be really engaging to play. This inspired me to create warbands that are inspired by real world history, lore for Warhammer fantasy and Age of Sigmar. Each faction will have its own unique story and culture based on inspiration that best suited to that faction.

Today’s skirmish faction is the Stagrot Gladiators (mixed Nurgle units), a warband that is inspired by a very famous historical revolutionary gladiator by the name of Spartacus.

Inspiration for the Stagrot Gladiators, historical research

My research source for choosing a historical background base my warband on is from a magazine called ‘All about History’, a monthly magazine that has a variety of historical information throughout human history. 

Originally I wanted to make my Nurgle warband a group of plague ridden pirates, based on historical information on pirates. However, I decided not to continue down this path, due to the fact that I felt that the warband would be very small to be a part of a privateer crew, even for a skirmish party. Also, I thought that all of the models wouldn’t fit into the pirate background, beacuse they wear heavy rusted knight armour, which wouldn’t be helpful for naval battle.

Later on, when I was looking through one of the magazine issues, I came across an article about Spartacus. It not only explains about the story of the slaves freedom led by Spartacus, but also some brief information on Gladiator classes, uprisings of slavery revolts and consequences for slave revolutions. It was this article that inspired me to base my Nurgle faction on gladiators such as Spartacus’s gladiator life.

I’m also considering naming each unit as a gladiator class, based on their equipment and weapon of choice. For example, the Blightkings I’ve built are equipped with two handed weapons, so the closest class I can name them as are Dimachaerus. The Dimachaerus class are equipped with dual swords (although my unit has a mixture of dual weapons). 

I think that naming my units based on gladiator classes will tie more force more closely to historical connections to my skirmish force. I prefer this as making up names can be dull at times, but having hints to history and culture can make a faction more appealing.

Now some will criticise that gladiator based concepts should be more for Khorne’s legion, because factions like the Bloodbound do gladiatorial combat against each other for survival and bloodlust. However, I felt it was more appropriate for a Nurgle faction to have inspired historical gladiator concept, due to the fact that the purpose of  being a gladiator is to entertain crowds. Whilst this could easily fight into Slannesh’s dominion, as the God feeds on pleasure and joyful emotions, it can also apply to Nurgle (not pleasure, joy).

You see, Nurgle is a joyful god, a generous god who is know to be a jolly entity who represents life and death. A notable aspect of those who serve Nurgle don’t feel pain like any mortal would. In fact, they take joy in the knowledge that they can no longer feel pain because of the immunity that Nurgle blesses them with. 

So for the gladiator concept to work, I need to base it on joy, life and death in order to have this story relate to the followers of Nurgle. From the information I’ve gathered, I’ve found historical information in three points that can relate into my Nurgle army.

  • Joy– as I’ve mentioned before, a gladiators job is to entertain the crowd, and slay his opponent in combat. The crowd take joy in the fact that they are entertained by the bloody sport that takes place in the coliseum. Applying this to a narrative story, Nurgle would be attracted to the emotions of joy from the crowd, which will  give a reason as to why Nurgle will want to infest the arena with Plagues and diseases.
  • Life– this one will be a difficult one, as a gladiators life is constantly threatened when they enter the arena. I might be stretching this idea very far, but I think it would just about fit into context for life. Since a lot of fighters die in the arena, I can imagine fly’s would be attracted to the dead, laying eggs on the dead for maggots to be born and swarm. Growing with nutrients to become fully grown fly’s. I think you guys will get the picture why this will fit nicely for Nurgle, who has a fond use for fly’s in his dominion.
  • Death– probably one of the easiest concepts that can be related from historical to fantasy. As I’ve mentioned earlier, a galadiators life is short, if he fails to defend himself, he will die. Many who cannot adapt due to their preferred gladiator class will be slain for their weaknesses. I can imagine that this can apply to a fantasy setting very similar to our history. Nurgle could corrupt the unworthy, reborning the fallen warriors as bloated mad men who spread the blessings of Nurgle around the colesium. 

Inspiration for the Stagrot Gladiators, further inspiration from Warhammer lore

From the information I had, I wanted to reference it as a concept to develop into the Stagrot Gladiators, although I didn’t want to make it a straight up copy of Spartacus’s revolution. Before I could go into developing my concept story for the warband, I needed to research any lore background from Warhammer Fantasy and Age of Sigmar, to see if there were anything I can be inspired by.

My first source for inspiration was the e-book short story series ‘Call of Archaon‘ by Black Libary publication. The series tells three different story’s that are interwoven later on into the series, based on characters that follow Nurgle, Khorne and Tzeentch. The books that I’ve read relating to Nurgle are ‘Beneath the Black Thumb’ by David Guymer, ‘Knight of Corruption’ by David Annandale and finally ‘Blood and Plague’ also by David Annandale. I found the series to be a great source for information on mortals who follow Nurgle, especially from the prospective of the Nurgle Rotbringers. 

Another source of inspiration comes from another Black Library publication called ‘Ghal Maraz’ by Josh Reynolds and Guy Haley. The book is split into two stories, which I’ll be focusing on Josh’s story ‘War in the Hidden Vale‘. Covering the events during the Realmgate wars in Ghyran, the story has Nurgles army as the main antagonists, who are trying to corrupt Ghyran to it’s core to be part of Nurgle garden. Whilst I’m still reading the the story, however, I’m inspired by what I’ve read so far. 

Finally, an old world story in Warhammer Fantasy, ‘The End Times: Fall of Altdorf‘ by Chris Wraight. The story is the second book in the End Times series, covering the events with the Vampires of Sylvania, men of the Empire, and the hordes of the Glottkin under the patron of Nurgles. Whilst the old world is destroyed and very much in the past for AoS, I think it’s still worth looking at the events of fall of Altforf. I’m interested to see how mortals under Nurgles influence acted during the World-that-was, to better understand how the army functioned for combat and tactics.

With the information I’ve gathered, I have a the inspirational source material for developing my skirmish faction backstory. However, I’ll have to leave that until tomorrow, as I don’t want to go on more information than I’ve already have for this post.

I hope you have enjoyed part one of two, and I look forward to seeing your thoughts on this post in the comment section. 

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

AoS Skirmish 

AoS Skirmish 

This week I played my first game of AoS Skirmish using my Khorne Bloodbound faction, and I’ve got to say, it was really *fun! I’m really engaged to do more games with Skirmish, as I can see a lot of potential to create more focused narrative stories.

(*-Not because my Aspiring Deathbringer nearly destroyed a Branchwych during the first turn ‘Cough‘. I jest, I lost the match, but I was so close to winning!)

After the first match of Skirmish, I had a discussion with my opponent on our thoughts on the game, and wether it was worth playing into for future gaming. My thoughts on the match were fairly positive, I liked the simplicity of having smaller games that are more at stake with challenges for our factions. 

It opens up more deeper narrative stories that can be explored upon, for example, disrupting trade logistic supply’s, protecting your factions leader whilst traversing dangerous roads, ambushing the enemies camp in the night or even an assassination plot to gain more reputation and power. 

However, I do feel that there are areas in the Skirmish book that aren’t up to scratch, including some questionable choices for faction organisation. For example, for Nurgle Rotbringers, you can have one Gutrot Spume, one Lord of Plagues and up to five Blightkings. My criticism for this list is explained in bullet points below.

  • Gutrot Spume is a unique Hero character, as mentioned in the 2016 GHB. So how come he’s the only unique Hero model from the entire grand alliance for Skirmish? Is he now a leader model that’s not unique?
  • For Nurgle Rotbringers, we have no Sorcerer on the list, even though we have a Rotbringers Sorrcerer. Any particular reason why this character wasn’t included, as well as the Harbinger of Decay?
  • Considering if your sticking to Nurgle Rotbringers as your only faction choice (not including other Nurgle mortal and Daemon factions), wouldn’t it be an option to have ten Blightkings? having them and a Lord of Plagues would total to 90 Renown for a 100pt game would make sense. Whilst many would disagree that the unit in question will be quite powerful, as well as the re-roll difference chart being in the Nurgle players favour (which is a valid criticism). However, the opponent will be better off with their 100pt list against the standard 55pt Nurgle Rotbringers list, and never underestimate your opponent. I think I’ll let you guys debate on this with your own opinions.

But this is only part of the issue, as one of my gaming opponents had pointed out that Skirmish might have been a rushed book due to the success of Shadow of war: Armegeddon. Now it’s debatable on wether this is true or not, but I can see how the point being raised may be closer to the truth, when you can see the limitation on what factions can use for their warbands.

Factions like the Death alligence have hardly anything sustainable to use apart from the Flesh-Eaters Court. Factions like the Soulblight and Deathmages are lacking variety of options for warband creation. For the Greenskin faction, they don’t even have a Warlord or Hero character to use to lead their faction!

Wether the points I’ve raised here are agreeable or disagreeable, I hope they will help to improve AoS Skirmish to become a great expansion supplement, like Path to Glory.

Earlier this week, I’ve found a community site called tga community (The Grand Alliance Community), which has a thread on the unofficial AoS Skirmish points for more choices including FW models. I’d recommend checking out the unofficial expanded faction lists, press/click tga community if your interested to try the lists out.

My Skirmish factions

When deciding on what factions I’ll be using for Skirmish, I did some checklist work on what I can and can’t use for Skirmish (consulting the AoS Skirmish book). Luckily, most of the factions I’ve collected have a variety of options to build on, so I can now plan my army lists for future project works.

Each faction has it’s list combined with the amount of renown cost, that are within the rules guideline. Here are a couple of lists I’ve done so far.

Followers of the lost god (Darkling Covern)


  • 19x Darkspears
  • 20x Darkshards
  • 10x Black Guard
  • 1x Sorceress (Hero)

Total renown= 124 

Those of you who have been following my blog for some time now will know that I rant a lot about my Dark Elves from time to time. Part of me wants to rebuild this faction back to its glory days when I used to play them, however, the other half of me isn’t motivated to work on them after the old world was destroyed during the End Times.

Skirmish might just re-ignite my motivation to get this army onto the AoS world. I’ve based the faction on a group of Dark Aelves who follow the ‘lost god’, who has influenced these Aelves to he/she’s bidding.

Hexter’s Demi-Court hunting pack (Flesh-Eaters Court)


  • 3x Crypt Horrors
  • 18x Crypt Ghouls
  • 1x Abhorrent Ghoul king (Hero)

Total Renown= 95

Originally intended as a 1,000/ 2,000pt army for my Death Alligence, the Liverbone Court is now built just for Skirmish and Path to Glory games. The faction is built more on the fluff rather than gaming, a decision that I’ve not regretted. 

Near to completion, I’ll only need to paint 15 Crypt Ghouls, which will give me enough minions to buff with my Abhorrent Ghoul Kings magic and artefacts.

The Stagrot privateers (mixed Nurgle warband)


  • 1x Lord of Plagues 
  • 5x Blightkings
  • 10x Chaos Warriors

Total Renown= 95

My Nurgle warband is a mixture of mortals, some being disgustingly repulsive, whilst others being beyond mortal comprehension on hygiene. The Stagrot Privateers are part of the naval force that seeks to find treasure for wealth and reputation.

So far, the faction is nearly completed, having purchased a unit of Blightkings to go along with the force. Sadly, I can’t include a Rotbringers Sorcerer because they’re not included in the warband list (which is quite odd).

I’m really looking forward to playing this warband when I play my next game of Skirmish, especially now that I have a couple of tricks up my sleaves ;).
That’s all I’ve got for now for army lists for my AoS Skirmish factions. There’s a lot more to show, including Daemons of Nurgle, Stormcast Eternals, Khorne Bloodbound and much more. Sadly, I’m pressed for time as I needed to get this post done for today. But fear not, I’ll be posting more lists with narrative backgrounds next weekend. 

I hope you have enjoyed this post, if you have a Skirmish warband that you’d like to share, post a comment below with your army list and narrative background (if you have a blog post of your skirmish force, drop a link too!). I can’t wait to see what you guys have crafted for your own warbands. 🙂

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

Delayed 

Just a quick update on today’s schedule. Due to unscheduled events today, I won’t be able to post today’s post. 

However, I’ll be resuming normal service tomorrow. Hopefully, if all things go to plan, I will be posting my thoughts on Age of Sigmar Skirmish game, as well as my own project plans going forward for my AoS collection. 

To make up for missing today’s deadline, here’s a sneak peak of one of my many Skirmish factions I’m planning on using. The Dark Elves (or ‘Dark Aelves’, if that’s more accurate for those who of you who need to correct me) were my first faction for Warhammer fantasy battles. Now, I’m planning to re-boot my collection back to Skirmish (well, some models, no bloody Dreadlord to lead my army 😦 ).

Anyways, that’s all for now, I’ll be back tomorrow to post as normal. I’ll see you guys next time!

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

The Harbingers Legion, part 1

The Harbingers Legion, part 1

Welcome ladies and gentlemen, to the irradiated skies and plague decaying world known as Corrisvor. A death world of eternal nuclear storms of green polluted skies, that crackle and flashes shadows of the fallen hive citys below. The world itself is a gigantic garden dedicated to Nurgle as an offering for his gifts and mutations.

Here, a once proud world of imperial decree and discipline was erased by multiple atomic detonation, killing everyone on the planet. The cause for this atrocity is unknown, all that is certain is that it could be related to the Harbinger Legions arrival. 

What followed was the birth of monsters and madness, as the Harbinger Legion settled on this world with insidious intent. Leading the fallen chapter, a bloated, mutated, giant power armoured Daemon prince of Nurgle known as Lorkton the maggot butcher. Having served his legion, the Death Guard since the days of the Horus Heresy, he resides on this world as the ruler of his small but growing army. 

He seeks to destroy the one who ripped out his right eye during the Hollow wars of M40. His target is one of the Black Templars crusade company’s, led by his arch nemesis, Marshal Sorvan. 


The starting point
I’ve decided to start this collection by following the start collecting army box set, although I’ve already got the models to create my starting point. The force itself includes one Helbrute, ten Chaos Space marines and a Chaos Lord in Terminator armour* (*however, this model will be a kit bashed Lord of Contagion for my Death Guard detachment). 

My plan is to create three detachments representing the legions hierarchy structure for its military roles.

Following from the start collecting Chaos Space marines, I’ve made this force to have the essential units to start my collection.

The main bulk of the force will be under the ‘Harbinger Legion Renegades‘ which will consist of the renegade astartes that have joined the Legion. This will be using the ‘Battalion detachment’, as I have a lot of Troop infantry to cover.

The second section of the Harbinger Legion will be using the Death Guard army list (in index Chaos), using the ‘Patrol Detachment‘. This detachment will represent the legions old blood of Death Guard Space marines, very much like first company of veterans.

Finally, the third detachment will be my ‘Supreme Command Detachment‘, led by Lorkton the Maggot butcher and his favoured followers.

So just to recap and simplify what my collection will form into below.

Force organisation

  • Patrol detachment– Harbinger Legion veterans of the long wars [using Death Guard army list in index Chaos]
  • Battalion detachment– Harbinger Legion renegades [using Chaos Space marines army list in index Chaos army]
  • Supreme Command Detachment– Lorkton and his favoured followers [using either Deathguard army list, or index Chaos army list]

Now that the I’ve explained the how I’ll be structuring my force, next I’ll be showing what I’ve done so far for my collection.

Harbinger Legion Renegades 


So far, I’ve been able to paint a full troop squad of Chaos Space marines, and my HQ choice for a Chaos Lord. I wanted to represent the marines as Renegades by using spare helmets from the tactical squad kit, which makes the squad look slightly corrupted, but not fully changed yet.

With the Chaos Lord, I wanted to give him the appearance of a pale hooded Warlord, so I’ve used a spare Woodelves head from my spare bitz box. I like this conversion, mostly because he looks like a renegade pirate fleet captain/ fallen Space marine captain.

My next phase of planning for the detachment will be to include a unit of Chosen, and two units of Cultists. This will fill the required slots for my troop choice, however, I’ll need a second HQ model in order to unlock the full battalion detachment.



Harbinger Legion Veterans of the long wars 

As mentioned before, I’ve made my own Lord of Contagion using the Chaos Lord in Terminator armour and some spare bitz (from Chaos warriors, Chaos Spawn and Maggoth kit). 

I wanted to create a secondary leader (under the Daemon prince in command) to lead his diseased soilders into battle. The model was posed to appear like a looming giant, a corrosive knight of Nurgle who’s iron skull grin strikes fear into the hearts of all who witness his Pestilential aura.

Next we have a WIP Plague marines unit, which I’m currently painting. My plan is to include more models to the unit as a 5x troop unit, filling the troop slot in order to unlock the patrol detachment.

Finally, we have the Helbrute filling the first Elite slot in the detachment. I thought it would be fitting to have the Helbrute in this detachment as a veteran, rather than being a regular in the renegade battalion detachment. 

Going forward with this detachment, I want to complete my Plague marines unit as a five man squad unit. I’m also looking into kit bashing my own Malignant Plaguecaster as my Psykic defence and offence caster.


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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah