Lodge Grymthenian (part 3)

Lodge Grymthenian (part 3)

Hello, and welcome back to my Lodge Grymthenian post series! Today’s post is both a final outcome for my Magmadroth with a Auric Runefather as well as a an apology post for Monday’s lacklustre post. Anyways, let’s continue!

Now that my rider, the Auric Runefather, is painted I can now glue him into the stone mount. Unlike the Runemaster, the Runefather looks older with grey beard to show that he has endured through centuries of war and mercenary work.

His beast, the Magmadroth, also appears to be ancient with it’s scales hardened to a dull in colour. Compared to the younger and more brightly coloured beasts of it’s kin, this Magmadroth is ancient beyond mortal understanding. Could Grimnir’s Ur-Gold be sustaining the beasts life span with his shattered godly powers?

For those of you who might be curious on how I’ve achieved the glowing lava-like effect for the model, I have a painting process below that you can try out for yourself!

  1. Basecoat the area with Khorne Red
  2. Drybrush Evil Sunz Scarlet, but leave a clear Khorne Red at the centre.
  3. Next, Drybrush Ryaz Rust above the Evil Sunz Scarlet Drybrush.
  4. Then Drybrush Drybrush Flash Gitz Yellow above Ryza Rust.
  5. Finally, edge highlight the Flash Gitz Yellow with Titanium White.

These two pictures will help give you an idea on how it should result in.

Overall, what are my thoughts on the model now that it’s finally completed? I think it was a fun kit to paint (but absolutely tedious to assemble the plastic parts), it was a fresh change to paint and experiment with new techniques on textures.

Painting this model did bring up a few thoughts about AoS from both a positive and negative prospective. On the positive, I’ve been amazed at the level of fantastic sculpts that GW have been producing for a few years now. Having a bigger canvas with less restrictions has benefitted the sculptures for the better in my opinion. The new races that were introduced into AoS with new models, in my view, is one of GW strengths for the franchise (or IP).

However, on the negative side, what’s the long term future for the AoS factions? It’s not like GW can do the same edition updating like the World-That-Was, especially when there are way more factions compared to WHFB. It’s a silly thought, but it’s an interesting question to ask yourself.

That’s all for my Auric Runefather, I’ve not filled this post with too much content as I don’t want to bore anyone. So I’ll leave this post off with a picture on what my next tat will be!


Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!