AoS Skirmish 

AoS Skirmish 

This week I played my first game of AoS Skirmish using my Khorne Bloodbound faction, and I’ve got to say, it was really *fun! I’m really engaged to do more games with Skirmish, as I can see a lot of potential to create more focused narrative stories.

(*-Not because my Aspiring Deathbringer nearly destroyed a Branchwych during the first turn ‘Cough‘. I jest, I lost the match, but I was so close to winning!)

After the first match of Skirmish, I had a discussion with my opponent on our thoughts on the game, and wether it was worth playing into for future gaming. My thoughts on the match were fairly positive, I liked the simplicity of having smaller games that are more at stake with challenges for our factions. 

It opens up more deeper narrative stories that can be explored upon, for example, disrupting trade logistic supply’s, protecting your factions leader whilst traversing dangerous roads, ambushing the enemies camp in the night or even an assassination plot to gain more reputation and power. 

However, I do feel that there are areas in the Skirmish book that aren’t up to scratch, including some questionable choices for faction organisation. For example, for Nurgle Rotbringers, you can have one Gutrot Spume, one Lord of Plagues and up to five Blightkings. My criticism for this list is explained in bullet points below.

  • Gutrot Spume is a unique Hero character, as mentioned in the 2016 GHB. So how come he’s the only unique Hero model from the entire grand alliance for Skirmish? Is he now a leader model that’s not unique?
  • For Nurgle Rotbringers, we have no Sorcerer on the list, even though we have a Rotbringers Sorrcerer. Any particular reason why this character wasn’t included, as well as the Harbinger of Decay?
  • Considering if your sticking to Nurgle Rotbringers as your only faction choice (not including other Nurgle mortal and Daemon factions), wouldn’t it be an option to have ten Blightkings? having them and a Lord of Plagues would total to 90 Renown for a 100pt game would make sense. Whilst many would disagree that the unit in question will be quite powerful, as well as the re-roll difference chart being in the Nurgle players favour (which is a valid criticism). However, the opponent will be better off with their 100pt list against the standard 55pt Nurgle Rotbringers list, and never underestimate your opponent. I think I’ll let you guys debate on this with your own opinions.

But this is only part of the issue, as one of my gaming opponents had pointed out that Skirmish might have been a rushed book due to the success of Shadow of war: Armegeddon. Now it’s debatable on wether this is true or not, but I can see how the point being raised may be closer to the truth, when you can see the limitation on what factions can use for their warbands.

Factions like the Death alligence have hardly anything sustainable to use apart from the Flesh-Eaters Court. Factions like the Soulblight and Deathmages are lacking variety of options for warband creation. For the Greenskin faction, they don’t even have a Warlord or Hero character to use to lead their faction!

Wether the points I’ve raised here are agreeable or disagreeable, I hope they will help to improve AoS Skirmish to become a great expansion supplement, like Path to Glory.

Earlier this week, I’ve found a community site called tga community (The Grand Alliance Community), which has a thread on the unofficial AoS Skirmish points for more choices including FW models. I’d recommend checking out the unofficial expanded faction lists, press/click tga community if your interested to try the lists out.

My Skirmish factions

When deciding on what factions I’ll be using for Skirmish, I did some checklist work on what I can and can’t use for Skirmish (consulting the AoS Skirmish book). Luckily, most of the factions I’ve collected have a variety of options to build on, so I can now plan my army lists for future project works.

Each faction has it’s list combined with the amount of renown cost, that are within the rules guideline. Here are a couple of lists I’ve done so far.

Followers of the lost god (Darkling Covern)


  • 19x Darkspears
  • 20x Darkshards
  • 10x Black Guard
  • 1x Sorceress (Hero)

Total renown= 124 

Those of you who have been following my blog for some time now will know that I rant a lot about my Dark Elves from time to time. Part of me wants to rebuild this faction back to its glory days when I used to play them, however, the other half of me isn’t motivated to work on them after the old world was destroyed during the End Times.

Skirmish might just re-ignite my motivation to get this army onto the AoS world. I’ve based the faction on a group of Dark Aelves who follow the ‘lost god’, who has influenced these Aelves to he/she’s bidding.

Hexter’s Demi-Court hunting pack (Flesh-Eaters Court)


  • 3x Crypt Horrors
  • 18x Crypt Ghouls
  • 1x Abhorrent Ghoul king (Hero)

Total Renown= 95

Originally intended as a 1,000/ 2,000pt army for my Death Alligence, the Liverbone Court is now built just for Skirmish and Path to Glory games. The faction is built more on the fluff rather than gaming, a decision that I’ve not regretted. 

Near to completion, I’ll only need to paint 15 Crypt Ghouls, which will give me enough minions to buff with my Abhorrent Ghoul Kings magic and artefacts.

The Stagrot privateers (mixed Nurgle warband)


  • 1x Lord of Plagues 
  • 5x Blightkings
  • 10x Chaos Warriors

Total Renown= 95

My Nurgle warband is a mixture of mortals, some being disgustingly repulsive, whilst others being beyond mortal comprehension on hygiene. The Stagrot Privateers are part of the naval force that seeks to find treasure for wealth and reputation.

So far, the faction is nearly completed, having purchased a unit of Blightkings to go along with the force. Sadly, I can’t include a Rotbringers Sorcerer because they’re not included in the warband list (which is quite odd).

I’m really looking forward to playing this warband when I play my next game of Skirmish, especially now that I have a couple of tricks up my sleaves ;).
That’s all I’ve got for now for army lists for my AoS Skirmish factions. There’s a lot more to show, including Daemons of Nurgle, Stormcast Eternals, Khorne Bloodbound and much more. Sadly, I’m pressed for time as I needed to get this post done for today. But fear not, I’ll be posting more lists with narrative backgrounds next weekend. 

I hope you have enjoyed this post, if you have a Skirmish warband that you’d like to share, post a comment below with your army list and narrative background (if you have a blog post of your skirmish force, drop a link too!). I can’t wait to see what you guys have crafted for your own warbands. 🙂

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

Delayed 

Just a quick update on today’s schedule. Due to unscheduled events today, I won’t be able to post today’s post. 

However, I’ll be resuming normal service tomorrow. Hopefully, if all things go to plan, I will be posting my thoughts on Age of Sigmar Skirmish game, as well as my own project plans going forward for my AoS collection. 

To make up for missing today’s deadline, here’s a sneak peak of one of my many Skirmish factions I’m planning on using. The Dark Elves (or ‘Dark Aelves’, if that’s more accurate for those who of you who need to correct me) were my first faction for Warhammer fantasy battles. Now, I’m planning to re-boot my collection back to Skirmish (well, some models, no bloody Dreadlord to lead my army 😦 ).

Anyways, that’s all for now, I’ll be back tomorrow to post as normal. I’ll see you guys next time!

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

Harbinger Legion (coming soon)

After much success with my 8th edition Black Templars collection, I’ve decided to make a new series for 8th edition, this time on the heretical side. 

Now just before I continue, I’m not abandoning the Black Templar series. I’m still planning on continuing that series as my main priority for this blog (I mean, heck, part 1 one was the highest viewed post on my blog site), so no worries.

Back to the subject, I’ve chosen to dedicate my heretical Astartes to the great unclean one himself, uncle Nurgle! This series (titled the same as this posts title), will be a dual collection of both Deathguard and renegade Chaos faction/ with some Daemons of Nurgle as a summoning reserves. This gives me the opportunity to choose either Chaos Space marine army list and Deathguard list to create some interesting combos.

Just to tease what’s to come, I have a WIP Terminator lord that I’m currently painting. 

Unlike most Terminator Lords (excluding Lords of Contagion), this mighty Warlord wields a power scythe of Nurgle. Truly, he is blessed by the great unpleasant uncle Nurgle himself!

When will the Harbinger Legion series be posted? Well, I’m planning on starting this series either this time next Sunday or the weekend after. I’m trying to build more back log models painted so that I can have more time to post updates on the collection, rather than being pressed for time to paint models for deadlines. 

Anyways, I can’t wait to show you guys what I’ve got install for this project series, unlike my current 8th edition series, my dual Nurgle collection is already planned out with a start and an end goal! So there’s no excuses from me for errors on my deadlines now.

That’s all from me for now, The Harbinger Legion will (hopefully) be up by next Sunday, or the next one after. Oh and before I go, I’ve got an important announcement tomorrow that both readers and followers of my blogsits will want to see. I hope to see you guys again tomorrow. ✌️

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I hope you have enjoyed this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

Black Templars, 8th edition collection part 9

Black Templars, 8th edition collection part 9

Welcome back to part 9 in the continuing series on my Black Templars collection. Today, the latest units to join my collection are the Intercessors and Primaris lieutenant.  

My unit of Intercessors are slightly different from the usual MkX Space marines, with kit bashing of MkIII helmets used for this unit. I like the look of this unit more now that they’re wearing MkIII helmets, it gives them the appearance of power armoured knight crusaders.

The unit itself is from the easy to build set Primaris marines, I took the advantage of buying these sets to create a full unit and a dashing lieutenant to lead them. Probably more cheaper than buying them from individual box kits!


Leading the squad is a grizzled but dashing swordsman, bearing the rank of Sword Brethren. My inspiration for this model was from my kit bashing testing, using different parts to create my own unique lieutenant. The decision and inspiration for ranking this model as a Sword Brethren was inspired by Maxime’s Black Templar force, from the current White Dwarf issue in the tale of four warlords article.

If your interested in what I’ve used to kit bash my lieutenant, the spare bitz I’ve used for this model are listed below:

  • Sword from MkIII Space marine kit.
  • Bolted from the Chaos Space marines kit.
  • Purity seals from Space marine vehicle kits.
  • Bronze emblem from the Dark Angels upgrade kit (old upgrade sprue).
  • Bare head from the Space Wolves tactical squad kit.

Surprisingly, the hands for the model are just right size for kit bashing with Primaris marines models, so you kit bash a lot of options for your own Primaris unit or character models. 

Before I finish today’s post, I want to announce that I’ve finally finished the Land Raider! I can’t remember what the deadline was for this model ( I’ve been pretty busy lately in all fairness), but I can finally say that this model is completed! 


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I hope you have enjoyed this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

Lore of the realms: The Grey-mane Dynasty part 2, A dynasty falls (generation three to eight)

Lore of the realms: The Grey-mane Dynasty part 2, A dynasty falls (generation three to eight)

Hello, and welcome back to part two of the Grey-mane dynasty lore series, where I present the origin of the dynasty. If you haven’t read part one yet, see Lore of the Realms: Grey-mane dynasty part 1 to see how it all started. This series will be an origin story for a lot of my army collections, and how it relates to all of my AoS army factions. 

Today, I’ll be telling the second half of the origins behind the dynasty from third to eighth generation. I hope you enjoy the second half!

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Third generation to Fifth
It became apparent that the gifts bestowed upon the Grey-manes were not as pure as they originally thought. The entity’s selfish tampering with the winds of magic to create gifted users of these elements had major setbacks upon the Grey-manes. For example, the Arashar line of the Metal Alchemist lineage have an obsessive compulsion to eat their own kin as sustenance to survive. 

A theory behind this defect can be explained due to the bloodlines use in metal magic, some containing lethal chemicals that alter their taste and senses for food. However, some will deny this theory as blasphemy, instead suggesting that the entity had in some way intended this deficiency to be part of the bloodline. Wether by pure magical science for research observations, or by some sick irony upon the linage as a distraction for the entities amusement.

The Arashar line wasn’t the only linage to be affected by defects in their bloodline, other Grey-manes have developed different impurity in their generations.

  • Fire Grey-manes have developed a tendency to lose their moral obligations, and common sense when they fight in battles for too long. Possibly caused by the bloodlines heritage of the wind of Aqshy, maybe by more sinister roots from dark influence. They also develop delusions of seeing past Grey-manes of their linage, mocking them as failures as they surround him/her in battle.
  • Death Grey-manes over time become increasingly pale as their skin dissolves away to become a skeletal being with a soul and personality of the Grey-mane intact. 
  • Light Grey-manes have been said to have lived shorter life spans than most of their kin. This is due to their light magic causing radiation excess absorption, that degenerates the life span of the Grey-mane by half.
  • Life Grey-manes, although not all of their generations, suffer from a form of Lycanthropy of changing into a tree spirt like the Sylvaneth. This can spread to others once the host becomes a full Hybrid Sylvaneth, spreading spores to anyone nearby to create lesser servants to the Alpha/Matron. However, such claims have not been clarified due to insufficient evidence. Although, the Everqueen was rumoured to have commanded these unique hybrids during the Age of Chaos.
  •  Shadow Grey-manes [N/A]
  • Heaven Grey-manes are reported to have had increasing difficulty in controlling their magic capabilities, as their constant scrying for the heavens has left them in a state of constant influx in paradox. In some cases, leading them to either being in a coma, or death by miscast. Rumours say that the dead Grey-manes of this linage become spectral ghosts, having being one with the heavens as guides for future Grey-manes. Could Nagash somehow be behind this? 
  •  Metal Grey-manes suffer from compulsive cannibalistic hunger, cause unknown.
  • Beast Grey-manes will eventually lose their humanity by old age and become one with the chosen realm for eternity. Some become savages like the Savage Orruk, others become obsidian wraith guardians of the grave, or even guardians as a knight of green for the Sylvaneth. Evidence for this bizarre defect has yet to be explained.

From third to fifth generation, the Grey-manes had started to become complacent with the old ways, the limitations had strained them of their full potential as powerful leaders. One Grey-mane of the Life winds of magic linage, an old man called Avroskat, declared his intentions to the entity at the top of Silver throne. The foolish Grey-mane was banished, stripped of his powers and burnt alive by the entity’s cruel temper. Which left the poor old man to crawl away.

Only years later would he be found by a scholar of Azyr during the Age of Sigmar. A researcher named Fanzario was looking for evidence relating to the fate of Avroskat, eventually finding him as a Cairn reaper, a shadow of his former self dwelling at the marsh of ‘Dead mans transgressions’.

No one has since defied the entity’s intentions, that was until the last surviving generation put an end to the old ways, before the Age of Chaos arrived to take the dynasty to the grave.

Six to Seventh generation

During these next generations, the Grey-names had made alliances with many factions, including the wise spirits of the Sylvaneth, profiteering fleets of the Kharadron Overlords and the sea traders of the Scourge Privateers. However, such wealth of trade and prosperity had caused dire temptations for the Grey-manes, for the gleam of crystals and rich treasures beckoned the lords to drink deeply into their deepest desires.

Secretly, the Grey-manes smuggled these items with dark hunger, as their minds were clouded by greediness, like deep darkness. The generation of the sixth gorged on this greed to a sickening downfall, as they slowly forgot the duties that they had been entrusted with. The society reflected upon this greed with prejudice and hierarchy. Eventually, the three rank sectors of the dynasty became areas of class, from first to third, these areas would define you by wealth and power.

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This map shows the sixth generations influence on the dynasty, as the each rank section is now seperated by class. Each rank defines your wealth, reputation, influence and power. 

The third class are known to be the slaves of the slums, their lack of wealth and power has left them to be nothing more than a side thought for the Grey-manes. 

Second class are very much more organised and have a few qualities that keep them from being in the third class. However, they are servents and civil duty workers for the first class, who are known to be either generous to their servents, or cruel with an iron fist.

Finally, the first class is reserved for the highest lord and lordeses of the hierarchy. They are politicians, philosophers, capitalists, high merchants and royal born residence that define the dynasty by their contributions. Only second below the Grey-manes, the first class dutys help to keep order to the dynasty, as well as retaining the traditions of the old ways (whilst still twisting the traditions to suit the satisfaction of the first class).

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The Grey-manes at this time began to bicker and revolt against each other, boasting superiority over equal power sharing. The unity was crumbling like the ground beneath their feet like fissures. Many were banished, some were prejudice by political gains, as well as in rarer cases, hanged for treason by choice or false allegations.

In truth, this was the first sin upon which Chaos grew from the underbelly of the dynasty. The prince of Excess, Slannesh, whispered untold temptations into the ears of the Grey-manes. Although the God was still stuffed with the souls from it’s last meal, it needed more fresh souls to swallow. 

The seeds of Chaos are growing, and soon they shall open to unleash the great swarm from the damn realm.

Scribes researching this historical period had gathered information as best they could on the Grey-manes alive at that time. Surprisingly, Franzario had uncovered records of the Shadow Grey-manes title and name, however, nothing far from this small information has come to light. What worries him is the titles ominous meaning, could it be related to Chaos, or even Nagash’s own covenant?

  • Gartraitor, Grand Marshal of the Valixxinum armada (Fire Grey-mane)
  • [N/A] (Beast)
  • Dalinarius, Daughter of the blind seekers (Light Grey-mane)
  • Croscravo, Warden of the Crypt (Death Grey-mane)
  • Arashar, Master Alchemist (Metal Grey-Mane)
  • [N/A] (Life Grey-mane)
  • Farenlik, Overseer of the Heavens (Celestial Grey-mane)
  • Yanlija, Mistress of the Shadow coven (Shadow Grey-mane) [Note: generation unknown, however, records tell of her appearance during this generation].

The last generation (Eighth generation), the downfall of the Grey-mane dynasty
At this point in time, the dynasty had cut all ties with the entity, save for Talvar, a Celestial Grey-mane who kept in contact with his master. The dynasty was in a state of anarchy, the higher borns of the first sector tried to rig the economy to fit into their ideal lifestyle, leaving the poor to be crushed by inflation in taxes and lack of income to live on. 

Soon disease started to spread around the third and second sectors, many being innocent slum dwellers who were riddled with uncountable diseases. One notable event was the ‘Seven brothers of the noose’ a horrid and sickening display of prejudice against the poor had riled the third sector into madness and rage. The noble who caused the violence was called Baren Loken, he had seven sons of his own who lived in the second sector as middle class noble privileged. He and his sons were dragged from their house by the rioting crowds back to the third sector, where they were smothered in diseases and hung at the gallows by laughing peasants.

So it was that this day would be marked as the ‘Seven sons of the noose’, it would soon be made into a nursery rhyme that would tell the grim tale that the afflicted would laugh at, as their bodies slowly rotted away. They would praise the grandfather for his blessings to free them from the pain. When they ask for him seven times, he will elevate them to rot-hood……

The symbol of the blighted coven from the first sector, for those who bear the host of the plague. The cult has grown from the isolation of the pox slums, as they prepare for their saviour to arrive to bless them with distrusting blessings.
Only a few were Grey-manes of the eighth generation were around, the transition from seventh to eighth had been cut short by war and poverty between the lords. Only four of the eight Grey-mane linages had a successor in this generation, sadly, this would be the last chapter for the dynasty.

  • Arashar ‘the exile’ (Metal Grey-mane)
  • Tivan ‘the mad’ (Beast Grey-mane)
  • Talvar and Lokar, brothers of the Celestial college (Celestial Grey-mane)
  • Maltharn, Grand Marshal of the Valxxinum armada (Fire Grey-mane)

Grey-manes like Arashar, Tivan, Dalinarius and Gartraitor were denied their rights by political backstabbing and jealousy. As history will show for these figures, their demises are both cruel and unjustified. 

Arashar, was a believer of the old ways as a great influence upon the people, that still look up to it as the rule of the entity. The conspiring Grey-manes, Yanlija, Malthran and Farenlik knew that she was the only thing left stopping them from creating a new order for the dynasty. So they seeded lies and ‘accidents’ to the people, who eventually despised and hated Arashar and the dying old ways. She would later be casted out of the dynasty, left on her own to defend herself in the heated wastelands of Aqshy.

Tivan was going mad from his old age, his transition was starting to change him. However, rather than letting him free to find his calling, he was locked in a cage in the third sector like a rabid dog. His transition was corrupted for this act, as the diseases started to seep into his flesh as he evolved into a diseased ridden lunatic.

Dalinarius was assassinated by Yanlija at the top of beacon tower, as her protective ward guardians around the dynasty walls faded away. No one knows who contracted Yanlija to kill the her own kin, however, her deeds are somehow connected to the downfall of the dynasty. Now that the ward guardians were fading, the road was clear for enemies to invade the dynasty.

As for Gartraitor, he would be murdered by his son, Malthran, for keeping hold of the dying old ways. The young Grand Marshal declared a new order for the dynasty, the devotion to the ‘Eighth god’.

Age of Chaos
Everything was set in motion now that the dynasty was left defenceless. Without the four remaining loyalists to the old ways, the kingdom was beset by tyranny of fascist regime led by Malthran as its High Marshal. He declared that the dynasty must burn all texts and items related to the old ways, instead adopting the strict teachings of the ‘Eight God’.

However, not all of the traitors shared the same view as Malthran’s fascist empire of war and butchery. Yanlija had set her sights on Malthran as her target for assassination. She ordered all of her warriors to prepare for war, the Nippon knights in midnight black marched out from the darkness to attack the Valxxinum armada. 

The kingdom was at war, fire, blood, death and despair clutched at the throbbing black heart of the dynasty. Friends became enemies, families tore at each other’s throats, lovers became backstabbers and children became victims as the casualties. This once sacred and perfect kingdom was now tarnished by greed, disease, hatred and deceit.
Talvran could only watch from Silver Thorne as the smoke from the fires ascended to the black chocking skies. All was lost, the entities grand plan was tarnished by it’s own creations. The entity left it’s failed experiments to die, it didn’t heed the cries for help from the dying victims of this atrocity.

As the sun came down, the sky was choked by the smoke from the fires of the burning dynasty. The sight of this devastation would scar the few that survived the civil war.

So it was that Talvran called to the heavens for help in his direst need. Then with a shudder of the earth and the roar from the sky, a gigantic drake descended down from the veil of the stars. With this opportunity, Talvran pleaded the star drake to save his brother, Lokar, who was still inside the kingdom. The drake without question flew towards the kingdom, saving Lokar from deaths grasp, and took him to Azyr in Sigmars realm. With his brother safe, Talvran stayed to guard Silver Throne until his death.

Meanwhile, the war was continuing within the walls of the dynasty, as Malthran ordered the complete slaughter of all who opposed his rulership. Yanlija’s men had broken into the main palace, and stormed into the throne room to face Malthran to duel to the death. However, before they could fight each other, news had arrived that Tivan had been released from his cage, leading an army of diseased peasants towards the second sector. He had become a plague ridden mad man on his steed of Pestilent disease. He had been blessed by Nurgle to bring joy to the living by spreading his sickness to everyone around the sectors.

The situation was even more dire as the sky itself tore a great deep wound, as thousands of daemons descended upon the kingdom like flaming astroids. It was apparent that the war had escalated beyond just a civil war, it became a war of survival. 

It was then that the two colossal exalted daemons of both Tzeentch and Nurgle fought for this kingdom as their own. Nurgles exalted proclaimed that his minions have taken the kingdom, so its rightfully his. However, Tzeentch’s exalted weaved the plan for downfall of the dynasty from the start, so he has the claim for the dynasty.

Anyone caught in between the battle would be killed without mercy, like specks of dust. Malthran, proving his skills as mighty warrior for slaughtering many worthy foes, was exalted as Khorne’s pawn. His duel with Yanlija would last throughout the dark night, as both warriors duelled through the fires and corpses of the palace halls.

With one mighty swing of his accursed axe, Grimskorr, decapitated Yanlija like soft meat. Her body fell to the floor, as her pale and slender head rolled down the steps. As Malthran lifted his prizes decapitated head aloft, his power grew, as well as his rage. He left the palace aflame to lead his newly formed legion on a journey to slaughter and butchery, leaving behind his heritage as a Grey-mane to the ashes.

As the dawn arises from behind mount Valixxnium, the dynasty was nothing but a husk of its former self. All around its keep were corpses of the dead, burnt houses and old buildings and the rising smoke from the fires that burnt the dynasty to the ground. The once great society that was lead by wise rulers, had now become a dark reflection on the past. 

The aftermath of the downfall
However, not all of the Grey-manes had died from the Age of Chaos, a few that did survive would go onto lead mighty armies of good, evil and middle ground allegiance.

Below are records of what Fanzario could uncover for the surviving Grey-manes that still walk in the mortal realms.


The last Arashar (eighth generation), who would later on though the years be known as Elder Hag Queen Hexter.

Oaken ancient Ghuldryad (supposedly he has proclaimed that he himself is a Grey-mane of the Beast. However, it has been noted that Oaken is driven by madness, and can’t be trusted).

Croscavro, Wight king of Frost Crosil Crypt (seventh generation Death Grey-mane).

Matron of the Shadows (suspected to be a Grey-mane of Shadows, but from which generation has not been found)

Lord Celestant, Lancer, of the Lords of the Pisces Stormhost. part of the Grey-mane truce (suspected to have been Loken, who was saved during the fall of the dynasty)

The Grey-mane dynasty influence maybe gone from the lands of Aqshy and the other realms, but it still lives on with the few that survived the Age of Chaos. To this day, many factions fight to secure the ruins of the vanquished dynasty hold as a bastion to build upon for power and influence. Even Elder Hag Queen Hexter herself wants to take the dynasty back from her long exile, to bring back the old ways as they should always be.

In the Age of Sigmar, sightings suggest that many of the survivors and new factions are heading towards the Grey-mane dynasty to retake it as their own. Unbeknownst to them, the Mighty Lord of Khorne, Malthran, is on his throne of skulls, preparing for war inside mount Valixxnium………

Next time: we’ll discover the aftermath of the surviving Grey-manes, and what they have been doing towards the Age of Sigmar. As well as the fate of the entity, and theories on who or what was the entity and its grand plans.

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I hope you guys have enjoyed this post, of you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

Where’s my chapter decal sheet?

Where’s my chapter decal sheet?

[Just to warn you guys on this post, the post is a rant/ criticism on the decal sheets for the Space marine range].

To those who don’t know what decal sheet (or transfer sheet) is, the title might probably make some of you scratch your head question ‘what missing chapter decal sheet?’. Well I’ll be explaining what a decal sheet is first (for those of you who already know what a decal sheet is, skip to the the first subtitle).

When you buy a model set, you would usually have a decal sheet included in the set (though some kits won’t include them), which you can use to decorate your models after painting them. The decals can be applied to create extra touches to your models that look professional and less hassle to paint free handed.

Ultramarines taking over the decal sheets!

So why am I asking about my chapter decal sheets for? Well, with some of the Space marine kits being reboxed for the new base sizes a couple of years ago having new decals of Ultramarine only. As well as the new Primaris kits being released, I’ve found that the decal sheets also have Ultramarine decals only!

I’ll be honest, I dislike the 13th legion with a passion (I’m a Word Bearer fan, so that gives a clearer picture on my views on the Ultramarines), and this limitation of Space marine kits having only this chapters iconography decal really irritates me.

Before the reboxing of the 32mm bases, the Space marine range had decal sheets of other chapters, including all Codex compliant first founding and Imperial Fist successor chapters. The great thing about this was that there was the option to use your favourite chapter decal without the need for free hand painting (I’m terrible at freehanded painting, especially when it’s for a whole unit of ten marines). However, now that the transfer sheets have changed to 13th legion only, I’m beginning to worry that I’ll run out of decals for my Black Templars collection. 

I know that Forge world have decal sheets for different factions, which is an alternative to getting chapter iconography, rather than eBay. However, I’m focusing  more on the mainstream GW stores, in the  prospective of a new or existing hobbyist that have different chapter armies.

I’m personally not happy with the way GW is pushing the notion in their products that the Ultramarines are more important than the other chapters. While yes it can be argued that now Robute Gulliman, Primarch of the 13th legion, has returned to lead his chapter and the Imperium against mankinds greatest foes. This giving the Ultramarines more attention for newer players to join the hobby.

But saying that, it’s annoying for others who aren’t an Ultramarine player to have to stay on the side lines like extras on a movie set. Just imagine how it must feel as a Salamander player to have no decal chapter icons for your collection? Would a new hobbyist want to paint freehanded icons throughout their collection, whilst somebody else has a quicker time with their Ultramarine decal sheet?

If your buying a product that shows different iconography decals that aren’t included into the set, then I personally feel that’s a rip off. If the new GW wants to make a difference, then at least release the option to have inclusive chapter transfer sheets.

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Thank you for reading this post. If you have any questions, views/opinions on the subject, constructive criticism or discussion on this subject, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorndovah

Blog schedule changes

Blog schedule changes

Just a quick post to explain what’s going on with the blog, and what changes will happen going forward. 

Since I’m going to be busier than usual for the next couple of weeks, I’ll be posting one post on my hobby collection update, and another as filler (like opinion posts or table top gaming plans for warband lists). I was really hoping that I could do more during the summer, but I guess things don’t always go to plan. 

Before I go though, for those of you who have been reading my posts on my ongoing backstory for the Grey-mane dynasty (as well as the backstory for Elder Hag Queen Hexter), part 2 will be coming very soon! I’ve just about done writing the second half of the backstory that will connect all of my AoS collections into the story. All that’s left now is the imagery to go along with the story.

As a sneak peak of what’s to come, the picture below will hint a clue of what will happen during the down fall of the Grey-mane dynasty.

As the weeping daisy drips it’s Pestilent tears down its decaying form, a mad man shall be reborn as the reaper for the maggot harvest. A sixth sign had whispered promises of luxury and wealth to the foolish lords who abandon the old ways. From this corruption, jealousy and pride divides the lords and the dynasty apart. A civil war erupts, as the fires blott out the sun by dark skies. A tear in the fabric of reality will let loose the foul beings from the realm of nightmares. When the civil war feeds the hungry gods with more power, the sound of grotesque laughter will roar through the lands. A young warrior will be bestowed the honour of being crowned the pawn of the Blood Gods mark. The two rival gods, The Changer of Ways and the Great Unclean one will tear at each other’s throats, the dynasty itself being their battleground for their petty war. When all is done and the gods move on to fresher wars, the dynasty of the Grey-manes shall be no more.

Until then, have a great day!,

-Bjorndovah