(Version 2.0) Tomb of Farnjorll the bloody

(Version 2.0) Tomb of Farnjorll the bloody

This post is an updated version of my test campaign planning, this time with alterations to the backstory, goals and what system the campaign will based on.

The story

During the Age of Myth, a barbarian king of the salt seas of Skorton named Farnjorll, ruled his lands with an iron grip and a ruthless pursuit for riches and power. His tribe, the Dajnir, had built their culture around the cliffs of the salt seas of Skorton in the realm of Beasts, Known to be rich in sea life of colossal creatures of predators and prey. Large enough for the tribe to catch and feed the whole gathering for a month of food.

The king one day found a hidden cave on the coast line down south, which had been sealed by a long forgotten tribe centuries ago. He and his people opened the sealed cave to find a cold and unwelcoming Tomb. The king didn’t care for it’s dead inhabitants history, only treasure and power was his desire, so he ventured deep into the dark decaying carcass of the dead.

It was Farnjorll who first entered the tombs throne room, which was cast in shadows of the deepest darkness, save for areas of light lit by the tribes torches. The king entered the chambers of the extinct inhabitants throne room, marvelled by the epic scale that dwarfed him. Not long after, he found a crown on a black charcoal corpse that sagged on its crumbled Throne of stone and moss. It’s jaw was wide open, as if it was frozen in mid laughter at its eternal fate. The crown itself was made out of iron in a shape of criss cross horns like a stag, with amethyst covered gems that sparkled in deepest glows of purple. As he wore the crown, he was possessed of madness and raw power of the unknown surged within him. He was gifted with great necromantic power of the necromancer, and the curse of madness that sparks from his possessed sight. He killed all of his people out of lust for their souls like a leech. He set about casting his fell magics to raise the dead with words of another world. The dead had arisen, along with his dead people and the forgotten bones of the dead inhabitants. He at this point was known as the Farnjorll the cursed, for he had set about raiding the lands of the living with madness and crazed monologuing.

History will remember this monster for many atrocities including the saking of a civil city of Fendrike and many innocent towns in the lands of Skorton. Eventually though, the king was slain at the battle of the five crows, slain by none other than king Senartati of the Sandheart dynasty with his blade of the sun gods. The king of the desert lands was given a sign by his god (or ordered by Nagash, depending on which sources are true) to go to Skorton and slay the false necromancer. He fought the mad leech king with swift strikes and well timed counter attacks with his ancestors blade. Eventually, Farnjorll died with agony from a piercing blow through the stomach, and slowly turned into withered husk of a corpse.

Senartati Ordered his men to entomb this madman’s remains in a Tomb on an Island of no wealth, power, resources nor any foundation worth building for an empire. The corpse will be sent to a worthless tomb along with his dead soldiers, that will remind those who dare offend of the will Nagash and his fell Magic. However, the king didn’t realise that the crown on the corpses skull was the source of Farnjorll’s power, which still presented a threat to the lands of Skorton……

To this day, the crown has been waiting for its next host to control and enslave to it’s necromantic will. Events that will follow will shape the history of Skorton for it’s freedom of the crowns threat, or its sadistic power consumes its new host to destroy the people of Skorton.

Now a thunderstorm rages across the lands of Skorton, as the warriors of Sigmar seek to destroy the crown once and for all. They fear that that the long lost legends of the Leech kings return and its prophecy may come true. Lord Celestant Drayven, Lancer of Sigmar, comes to bring the wrath of Sigmar with his Sigmarite blessed lance, and destroy the evil that still lingers within the crypt of Farnjorll’s grace.

However, another faction joins from realm of Shyish, the Sandheart dynasty, seeks to reclaim the crown for their patron master, Nefferata, for she wants the crown for her own political agenda against her enemies. Led by the eternal Ak’henaton, he seeks to find the crown by all means necessary to keep his truce with the Blood Queen to endure.

Path to glory campaign planning

First game- First encounter, territory defence.

Time of war in Ghur. Playing pitch battle- Knife to the Heart (GHB 2)

Second game- advancing towards Skortan Crypts.

Playing Battle plan- Clash at Dawn (Skirmish battleplan)

Third game- finding the location of Farnjorll’s crypt within the confines of the Skorton Crypt archives.

Playing Skirmish Battle- Treasure Hunt (skirmish battleplan)

Fourth game-facing the horde

Time of war in Ghur. Playing Pitch battle- (Tk) Against the Horde (GBH 2)/ or Realmgate Wars- (SE) Hold or Die (GBH 1)

Fifth game- entering the island and find the tomb to capture the Leech king

Time of war in Ghur. Skirmish battle- Seize the relic. (Skirmish battleplan)

Sixth game- stop the Leech king and destroy the enemy player.

Time of war in Shyish Pitch battle- (TK) To bind the Storm (GBH 2) or Pitch battle- (SE) War of Storms (GBH 1)

Final outcome

D3 roll for Chosen ending of three choices

The Tomb Kings goal

As the Dynasty enters Skorton, they must ensure that they recover the crown for their Queen without failure. For it’s power could progress Neferatas own wicked plans to boost her authority in her political seat of power and influence. Ak’henaton, king of his undead legion, must recover this necromantic treasure by any means possible, and maintain his oath of truce to his Queen, or be turned to ash as well as losing his daughter.

However, the Great Necromancer Nagash has demanded that he should have the crown for himself, it’s power could be used to advance his return to dominance in Shyish. Whilst Neferata wouldn’t question her master, she would however, make Ak’henaton pay for betraying her loyalty.

The king must make a decision, give the crown to Neferata, Nagash, or maybe, somehow keep both his masters pleased by another way….

The Lords of the Pisces Stormhost goal

Sent by Sigmar to stop the new Leech king, the Stormhost must stop the threat from growing beyond control. As part of their growing alliance, the Lords of the Pisces seek to help the Skortons of their plight in return for their loyalty towards the Grey-mane Dynasty truce.

Lord Celestant Drayven, Lancer of Sigmar, has recently been reforged after being defeated during a failed scout attempt to regain the East Bastion of the Grey-mane Dynasty. Having lost more of his humanity, he is slowly becoming a cold and unforgiving automaton of vengeance. His remains humanity is all that he has left to endure, or else become a hollow shell.

The Stormhost can’t fail, for not only would the people of Skorton be doomed by both the Undead legions of Nagash, but also from the Leech Kings reawakening. Failure will result in shame which will hang heavily on every Lords of the Pieces, just like their past lives when they lost their homeland from Chaos. But if they can succeed, the Stormhost may just be able to turn the tide, and rebuild a new city in Skorton.

_____________________________

Thank you for reading this post. If you have any suggestions or questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

Advertisements

Making a Warhammer AoS campaign

Making a Warhammer AoS campaign

Hello, and welcome to a first (and hopefully more to come) post on a planned campaign game set in the realms of AoS (pre Malign Portents) . I wanted to try and construct my own narrative campaign for the first time, using inspiration and help from the GHB 2018.

The campaign narrative has to be engaging and appealing for gaming, as my last campaign that I Co worked on (War for Ghyran) fell due to a lack of structure with the story and where to take it in a narrative sense. After a year of building up my Stormcast Eternals backstory, as well as my opponents Tomb Kings backstory, I was able to write a campaign that can benefit both factions for their own goals (you can see more of this in my planning below)

This time I wanted to improve on the last campaign flaws by making a test campaign planning, that can be improved and edited for the final version outcome.

Tomb of Farnjorll the bloody (test campaign planning)

During the Age of Myth, a barbarian king of the salt seas of Skorton named Farnjorll, ruled his lands with an iron grip and a ruthless pursuit for riches and power. His tribe, the Dajnir, had built their culture around the cliffs of the salt seas of Skorton in the realm of Beasts, Known to be rich in sea life of colossal creatures of predators and prey. Large enough for the tribe to catch and feed the whole gathering for a month.

The king one day found a hidden cave on the coast line down south, which appeared to have been sealed by a long forgotten tribe centuries ago. He and his people opened the sealed cave to find a cold and unwelcoming Tomb. The king didn’t care for it’s dead inhabitants history, only treasure and power was his desire, so he ventured deep into the dark decaying carcass of the dead.

It was Farnjorll who first entered the tombs throne room, which was cast in shadows of the deepest darkness, save for areas of light lit by the tribes torches. The king entered the chambers of the extinct inhabitants throne room, marvelled by the epic scale that dwarfed him. Not long after, he found a crown on a black charcoal corpse that sagged on its crumbled Throne of stone and moss.

It’s jaw was wide open, as if it was frozen in mid laughter at it’s eternal fate. The crown itself was made out of iron in a shape of criss cross horns like a stag, with amethyst covered gems that sparkled in deepest glows of purple. As he wore the crown, he was possessed with madness and raw power of the unknown, that surged within him. He was gifted with great necromantic power of the necromancer, and the curse of madness that sparks from his possessed sight. He killed all of his people out of lust for their souls like a leech. He set about casting his fell magics to raise the dead with words of another world. The dead had arisen, along with his dead people and the forgotten bones of the dead inhabitants.

He, at this point was known as the Farnjorll the bloody (or cursed), for he had set about raiding the lands of the living with madness and crazed monologuing.

History will remember this monster for many atrocities including the saking of a civil city of Fendrike, and many innocent towns in the lands of Skorton. Eventually though, the king was slain at the ‘Battle of the Five Crows’, slain by none other than king Senartati of the Sandheart dynasty with his blade blessed by the sun god. The king of the sun lands had swore an oath to save the people of Skorton in return for its loyalty to his dynasty. He fought the mad leech king with swift strikes and well timed counter attacks with his ancestors blade. Eventually, Farnjorll died with agony from a piercing blow through the stomach, and slowly turned into withered husk of a corpse.

Senartati Ordered his men to entomb this madman’s remains in a Tomb on an Island of no wealth, power, resources nor any foundation worth building for an empire. The corpse will be sent to a worthless tomb along with his dead soldiers, that will remind those who dare dabble in powers of Nagash’s fell Magic. However, the king didn’t realise that the crown on the corpses skull was the source of Farnjorll’s power, which still presented a threat to the lands of Skorton……

To this day, the crown has been waiting for its next host to control and enslave to it’s necromantic will. Events that will follow will shape the history of Skorton for it’s freedom of the crowns threat, or its sadistic power consumes its new host to destroy the people of Skorton.

Now a thunderstorm rages across the lands of Skorton, as the warriors of Sigmar seek to destroy the crown once and for all. They fear that that the long lost legends of the Leech kings return and its prophecy may come true. Lord Celestant Drayven, Lancer of Sigmar, seeks to bring the wrath of Sigmar with his lighting lance, and destroy the evil that still lingers within the crypt of Farnjorll’s grace.

However, another faction of the realm of Shyish, the Sandheart dynasty, seeks to reclaim the crown for their patron master, Nefferata, for she wants the crown for her own political agenda against her enemies. Led by the eternal Ak’henaton, he seeks to find the crown by all means necessary to keep his truce with the Blood Queen to endure.

Campaign games planning

  1. First game- First encounter, territory defence. 500pt Match play, Time of war in Ghur. Playing pitch battle- Knife to the Heart (GHB 2)
  2. Second game- advancing towards Skortan Crypts. 50pt Skirmish. playing Battle plan- Clash at Dawn (Skirmish battleplan)
  3. Third game- finding the location of Farnjorll’s crypt within the confines of the Skorton Crypt archives. 100pt Skirmish- Playing Skirmish Battle- Treasure Hunt (skirmish battleplan)
  4. Fourth game-facing the horde. 1,000pt Match play, Time of war in Ghur. Playing Pitch battle- (Tk) Against the Horde (GBH 2)/ or Realmgate Wars- (SE) Hold or Die (GBH 1)
  5. Fifth game- entering the island and find the tomb to capture the Leech king 100pt (+ extras from last Skirmish renown points) Time of war in Ghur. Skirmish battle- Seize the relic. (Skirmish battleplan)
  6. Sixth game- stop the Leech king and destroy the enemy player. 1,000pt Match play, Time of war in Shyish Pitch battle- (TK) To bind the Storm (GBH 2)(Stormcasts double army size to 1,500pt as Death army gains bonuses)/ or Pitch battle- (SE) War of Storms (GBH 1)

Final outcome

D3 roll for Chosen ending of three choices

The Tomb Kings goal

The oath of the past still clings onto the now eternally decaying Tomb Kings of the Sandheart Dynasty, for they have promised the people of Skorton to help them in their direst need in return for loyalty to the dynasty. Their current king, Ak’henaton, is sent by Nefferata to retrieve the crown of legend to her as part of their long standing deal of alliance. However, the king must choose between his loyalty to the Skorton lands (for Nefferata will use the crown to doom the lands if she had her way), or betray his ancestors oath to enrage them, and keep his alliance to the Mortarch of Blood in good standing.

The Lords of the Pisces Stormhost goal

Sent by Sigmar to stop the new Leech king, the Stormhost must stop the threat from growing beyond control. As part of their growing alliance, the Lords of the Pisces seek to help the Skortons of their plight in return for their loyalty towards the Grey-mane Dynasty truce. Unaware of their ancient truce, the Stormhost have crossed paths with the Tomb Kings, who now seek to reclaim the crown for purposes of likely ill intent. Lord Celestant Drayven, lancer of Sigmar, must not only destroy the cursed crown, but also to decimate the foul necromantic soldiers of the Blood Queen.

——————————————

Thank you for reading my test campaign planning. I would be grateful for any feed back and suggestions, wether your experienced at planning campaigns, or from a gamers prospective.

With your help, I’ll be able to refine and improve the planning to be more fun and engaging to play. I look forward to seeing your ideas and suggestions 🙂

______________________________

Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

New Years resolutions- 2018

Like last year, I do my own New Years resolution for my hobby work, wether it’s getting an army done on a deadline, or focusing on being more involved with communication with the community.

Before I do my 2018 resolutions, lets take a look at last years list and see if I’ve completed any (or none at all!)

Resolutions from 2017

  1. Finishing off my Flesh-Eater Courts army, including more Crypt Ghouls (human/Duardin/elves/Skaven) Crypt Flayers, kit bashing Varghulf, more Ogres and Morghast Archai. (Not completed, still have a few units to paint as well as not having a playable force for Match play. However, since I’ve changed plans for this faction, it was now used for Skirmish games until further change are planned)
  2. Build my Grand Alliance of order, consisting of; Stormcast Eternals (using Hammer and Anvil battalion) and Fyreslayers (either Lords of the lodge or Subterranean Fyrestorm battalions). (Not completed, since the Fyreslayers were expensive, so the Faction was changed to be primarily a Stormcast Eternals. All units are painted apart from four more Hero models)
  3. Completing my Grand Alliance of Chaos, with my Nurgle force needing a few units of Blightkings, Chaos warriors and Daemons of Nurgle stater set. (Whilst I was able to get a unit of Blight Kings, I wasn’t enthusiastic to work on this project due to a lack of lore inspiration. However, Maggotkin of Nurgle will hopefully reignite my interests this project)
  4. Communicating with the hobby community more, by commenting other bloggers posts that I like, and joining in discussion groups to contribute to the hobby. (I’ve been commenting from time to time on posts or on mine on different subjects, I’ve learnt quite a lot from communicating with other bloggers (who are more wiser and knowledgeable). Contributing wise, I think I’ll need to work on that. I’ll see if I can join in on painting challenges or a group project for either AoS and 40k)
  5. Discovering new styles and mediums in art projects, developing new designs that’s not in my comfort zone. (Thankfully I’ve learnt something new and pushed myself to do weird and interesting stuff. My Lord Tennyson canvas painting was a step in the right direction for my artist journey, moving away from manga art as my Chosen art focus.
  6. Telling the rest of the path to glory campagin story of the battles between Clan Skelnix, and the Whitebark Clan. (Nah, not going to happen. The rest of the campaign was fun, but I lost the rest of the matches (although I’ll never forget the first mission where I’ve actually won my first AoS game and table top game for 8 years since I’ve started the hobby!!). Sadly my enthusiasm was low on writing the story, but I’ll try doing a different approach for doing story/ battle report blog posts this year!)
  7. If the dark elves have a new release, I’ll be rebasing and painting my entire collection if I find the new lore for the faction to be satisfying. (I’m still bloody waiting GW, where the Aleves? It’s been two years since AoS started! On the positive side, I’ve been rebasing my Druchii and mange to paint quite a few models. This was done as I got bored of waiting for the Druchii to get their faction released, so I’m using them instead for Warhammer Fantasy Battles using AoS rules)
  8. Painting Skaven model inbetween hobby projects. (My first year for not painting much Skaven models, but I did get to paint a unit of 20x Clanrats. Many more Clanrats are still yet to be painted….)

Now that my 2017 Resolutions have been updated, I can now finally move on to 2018 list. This year, I’ve decided to make a list that will push me a bit further than last year.

Resolutions for 2018

  1. At least build a Death Guard army towards 1,000pt using the Patrol Detachment.
  2. Complete my Harbinger Legions (Chaos Space Marine Faction) as a corrupted Demi-company army. Including a kit of Warp Talons and painting two units of Chaos Space marines.
  3. Paint more Skaven.
  4. Complete my Stormcast Eternals army by painting all four remains Hero models. Also, finish painting all remains Khorne Bloodbound models.
  5. Join community challenges (primarily painting challenges), as well as communicating with the community and bloggers.
  6. Finish secret project [classified].
  7. Focus on painting more backlog models to paint for more storage space.
  8. Incorporate more hobby discussion posts on AoS and 40k.

With that, I would like to end this post by saying thank you for reading, commenting and liking my blog posts in 2017.

With luck, I may do better this year for fulfilling my resolutions. 😅

-Bjorn

12 days of winter [day 10]: AoS Faction Collection- a year of painting

12 days of winter [day 10]: AoS Faction Collection- a year of painting

Stormcast Eternals- Lords of the Pisces

Khorne Bloodbound- Axes of Skarbrand

Flesh-Eaters Court- Liverbone Court

______________________________

Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

12 days of winter [day 6]: The Grey-mane Dynasty lore series- the art of the Grey-mane, year 1

12 days of winter [day 6]: The Grey-mane Dynasty lore series- the art of the Grey-mane, year 1

This year was the start of a long series of my homebrew lore series on the Grey-mane dynasty for AoS. The lore was planned to tie all of my AoS factions from an origin root that would spread out and build many perspectives from different factions.

However, the story couldn’t be fully realised without the help of visual imagery art. So this year was an effort for me to not only build my lore series, but also to provide visual art of my stories.

Today, I would like to show you guys a whole years worth of art from ‘The Grey-mane Lore Series’, ranging from portrait art of the Grey-manes themselves to the landmarks that define the dynasty’s history and heritage. Enjoy!

Arashar The Master Alchemist, Grey-mane of Metal.

Future sight of the second fall

Realm map of the Grey-mane dynasty land in Aqshy.

The Corrupted constellation above mount Silver Throne.

Map of the Grey-mane city.

Roar of the Lighting God.

The Stagrot Gladiators heraldry.

A dynasty falls, the Dark Gods rejoice.

The birth of the land

Matron of the Shadows

Oaken the Ancient Ghuldryad, Grey-mane of the Beast.

Croscarvro, Whight king of the Frost Crosil Crypt, Grey-mane of Death.

Lord Celestant of the Grey-mane truce.

Towers is the Celestial Order.

Palace of the dynasty.

The Fire Horse Freeguild.

______________________________

Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

12 days of winter [day 4]: AoS Faction Collection- Long Strike Raptors

12 days of winter [day 4]: AoS Faction Collection- Long Strike Raptors

Alas, the Stormcast Eternals collection is coming to a close. After many irregular weeks of painted models representing my Stormhost, this post marks the near finale to my collection. It’s been an exciting journey for me, only having brought the AoS starter set way back in February this year. To see all of the models painted and ready for gaming Is an achievement that I’m proud of whenever I’ve painted an army entirely.

Dose this mark the end of the collection as a whole? Not exactly, I want to give some time to finally play this faction on the table (yeah, I haven’t even played them yet!). I want to build more narrative to the Lords of the Pisces for games of AoS and make current stories to progress the fractions current standing.

I plan to include more models to the army once I’ve had enough games to see where I can improve my growing Warrior Chamber.

Anyways, I present my latest addition to the collection, the Long Strike Raptors. Enjoy!

______________________________

Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

AoS faction collection: Lords of the Pisces, Retributors 

AoS faction collection: Lords of the Pisces, Retributors 

Having charged into the thick of battle, the Lords of the Pisces have started their bloody crusade to take back their inherited lands. Their enemies, taken aback by these demigod warriors of midnight dark blue, flee as they’re crushed by the boots of sigmarite.However, as the weaklings flee and die in their wretched forms, the real battle begins when the Blood Warriors enter the fray. Charging into battle like charging rhinos, they fear not the blade nor hammer, for fear is hazy under the influence of rage and wrath.

The tides have turned, now that the forces of Order are being pushed back by the skilfully trained warriors of the Blood God. That is, until they face Sigmars elite warriors, the Pallador Retributors!

Retributor PrimeRetributor with Starsoul maceRetributorsFull Palladin Retributor unit

I’ve decided to keep this post short, as there’s not much to say on the painting process. However, I’ve enjoyed painting this unit from my Stormcast Eternals collection. I like the contrast of the red plumes clashing with the midnight blue armour, it gives the unit a rich appearance in my opinion.

Next time, I’m taking a break from the Stormcast Eternals, and returning back to my Khorne Bloodbound collection, showing off my newly painted units I’ve done for my Axes of Skarbrand army. Starting off with Blood Warriors!

_______________________________

Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn