New Years resolutions- 2018

Like last year, I do my own New Years resolution for my hobby work, wether it’s getting an army done on a deadline, or focusing on being more involved with communication with the community.

Before I do my 2018 resolutions, lets take a look at last years list and see if I’ve completed any (or none at all!)

Resolutions from 2017

  1. Finishing off my Flesh-Eater Courts army, including more Crypt Ghouls (human/Duardin/elves/Skaven) Crypt Flayers, kit bashing Varghulf, more Ogres and Morghast Archai. (Not completed, still have a few units to paint as well as not having a playable force for Match play. However, since I’ve changed plans for this faction, it was now used for Skirmish games until further change are planned)
  2. Build my Grand Alliance of order, consisting of; Stormcast Eternals (using Hammer and Anvil battalion) and Fyreslayers (either Lords of the lodge or Subterranean Fyrestorm battalions). (Not completed, since the Fyreslayers were expensive, so the Faction was changed to be primarily a Stormcast Eternals. All units are painted apart from four more Hero models)
  3. Completing my Grand Alliance of Chaos, with my Nurgle force needing a few units of Blightkings, Chaos warriors and Daemons of Nurgle stater set. (Whilst I was able to get a unit of Blight Kings, I wasn’t enthusiastic to work on this project due to a lack of lore inspiration. However, Maggotkin of Nurgle will hopefully reignite my interests this project)
  4. Communicating with the hobby community more, by commenting other bloggers posts that I like, and joining in discussion groups to contribute to the hobby. (I’ve been commenting from time to time on posts or on mine on different subjects, I’ve learnt quite a lot from communicating with other bloggers (who are more wiser and knowledgeable). Contributing wise, I think I’ll need to work on that. I’ll see if I can join in on painting challenges or a group project for either AoS and 40k)
  5. Discovering new styles and mediums in art projects, developing new designs that’s not in my comfort zone. (Thankfully I’ve learnt something new and pushed myself to do weird and interesting stuff. My Lord Tennyson canvas painting was a step in the right direction for my artist journey, moving away from manga art as my Chosen art focus.
  6. Telling the rest of the path to glory campagin story of the battles between Clan Skelnix, and the Whitebark Clan. (Nah, not going to happen. The rest of the campaign was fun, but I lost the rest of the matches (although I’ll never forget the first mission where I’ve actually won my first AoS game and table top game for 8 years since I’ve started the hobby!!). Sadly my enthusiasm was low on writing the story, but I’ll try doing a different approach for doing story/ battle report blog posts this year!)
  7. If the dark elves have a new release, I’ll be rebasing and painting my entire collection if I find the new lore for the faction to be satisfying. (I’m still bloody waiting GW, where the Aleves? It’s been two years since AoS started! On the positive side, I’ve been rebasing my Druchii and mange to paint quite a few models. This was done as I got bored of waiting for the Druchii to get their faction released, so I’m using them instead for Warhammer Fantasy Battles using AoS rules)
  8. Painting Skaven model inbetween hobby projects. (My first year for not painting much Skaven models, but I did get to paint a unit of 20x Clanrats. Many more Clanrats are still yet to be painted….)

Now that my 2017 Resolutions have been updated, I can now finally move on to 2018 list. This year, I’ve decided to make a list that will push me a bit further than last year.

Resolutions for 2018

  1. At least build a Death Guard army towards 1,000pt using the Patrol Detachment.
  2. Complete my Harbinger Legions (Chaos Space Marine Faction) as a corrupted Demi-company army. Including a kit of Warp Talons and painting two units of Chaos Space marines.
  3. Paint more Skaven.
  4. Complete my Stormcast Eternals army by painting all four remains Hero models. Also, finish painting all remains Khorne Bloodbound models.
  5. Join community challenges (primarily painting challenges), as well as communicating with the community and bloggers.
  6. Finish secret project [classified].
  7. Focus on painting more backlog models to paint for more storage space.
  8. Incorporate more hobby discussion posts on AoS and 40k.

With that, I would like to end this post by saying thank you for reading, commenting and liking my blog posts in 2017.

With luck, I may do better this year for fulfilling my resolutions. 😅

-Bjorn

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Post- AoS game evaluation [scrapped blog post]

Post- AoS game evaluation [scrapped blog post]

[Note: Originally I was going to post this battle report a few days after a game of AoS, Khorne Bloodbound vs Death alligence. However, I ended up scrapping the post, as I wasn’t sure it was interesting or even worth posting. I quickly jumped to the end of the report, having felt I wasn’t doing a good job at writing the report.

Now I’ve decided to post this scrapped attempt battle report, as I’m interested to see what opinions and advice you guys have on the subject. It’ll be interesting to see how this post will fare (as a casual gamer, err it didn’t go well for me lol. I’m not that good at wargaming, the dice gods tend to mock me……)

Anyways, enjoy the post!]

Last week, I’ve played a game of AoS against my friend, a 1000pt game using my Khorne alliance against Death allegiance. The battleplan objective was to capture the opponents objective from their respective zones, as well as defending our own objective.

For my tactical plan against my opponent, I did some research on my opponents army from previous games, as well as seeing the army’s warscroll effectiveness. Overall, I’ve written a two page essay style research on my opponents army, and what tactical choices I can make using the models I’ve got. Now, I’m renown for losing most tabletop games, as well as having bad luck with dice rolling at around turn 2 and 3, so I needed to really focus on defeating the Death allegiance with what I’ve gathered from my research.

Back in February, I played my first game of Khorne Bloodbound against the Death alligence, which I had some success for a few rounds. Whilst I nearly won the game, the Death army screwed my Khorne alliance pretty badly. This is in part due to my casual play style of not taking the game too seriously (I mean sending a unit of 20x Bloodreavers against the Necropolis Knights is a great idea, right?). 

Also, have you guys ever played against a unit of Necropolis Knights? Their damn op as a unit! (it almost makes the Tomb king players badass for fielding a whole army of these abominations!).

Therefore, I needed to take my opponent out by using the units weakens to my advantage. My plan was set when I placed my units in my deployment zone.


Keys=

  • Black= scenery
  • Blue= objectives
  • Red= Khorne allegiance
  • Purple= Death allegiance
  1. 5x Flesh Hounds
  2. 10x Bloodletters of Khorne
  3. Bloodsecrator
  4. 5x Skullreapers
  5. Mighty Lord of Khorne
  6. Khorgorath
  7. Skull cannon
  8. 10x Blood warriors 
  9. 3x Necropolis Knights
  10. 10x Tomb Guards
  11. 3x Ushabti 
  12. 10x Crypt Ghouls
  13. Abhorrent Ghoul king
  14. 10x Crypt Ghouls
  15. 10x Crypt Ghouls
  16. Tomb king


The image above is my movement plan that I did on my first turn, moving my units up to either charge or flank any enemy’s that try to slip through the gaps. Whilst this plan was going smooth at first, it soon became apparent that things got chaotic from the constant annoyance of the Necropolis Knights (curse that icon bearer!).


What nailed the break line was the Tomb king slaying 9/10 of my Bloodletters of Khorne in one turn! However, my Flesh Hounds were resilient enough to deny the Ghoul king his magic and defeated him in combat. Sadly my Warlord was killed by the Necropolis Knights, even his reality axe didn’t have any worth against this abomination unit.

Skipping to the end, a few units were left standing on my side but couldn’t stop the outcome of the Tomb king taking hold of my defended zone. Ultimately, I’ve lost the battle.

So what did I learn from this battle?

  • Necropolis Knights are becoming a tedious thorn at my side, it’s a unit that can withstand anything as long as the Icon bearer is alive. My only option is to find a way to dish out multiple wounds on the unit using my Blood Warriors and Khorgorath.
  • The skullcannon was okay, it did some damage on a lucky roll, although it’s 1 attack for range attacks is a hit and miss. 
  • Skullreapers were actually useless, they defended the objective till the end, but were slaughtered easily by the Tomb King. 
  • Flesh Hounds were one of the top units I’d recommend for this battle report. Not only did they nullifie the Abhorrent Ghoul Kings Magic, but they also slain him in combat!
  • The Mighty Lord of Khorne did a good job of holding the Necropolis Knights at bay, but even he was slain by the unit. Possibly bestow him with gifts for my next game
  • Bloodletters of Khorne didn’t even stand a chance……….
  • Bloodsecrator did a fine job of buffing my units, although I think he could have been more useful if my Blood Warriors had joined him.
  • Blood warriors didn’t get a chance to cause any attacks, it all ended too soon for them to deal any damage to the foe.

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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn