Primaris Crimson Fists: part I, Pedro Kantor reborn

Primaris Crimson Fists: part I, Pedro Kantor reborn

I’m kicking off 2019 with a new 40k collection to start the new year, a small Primaris force of the Crimson Fists chapter of the 4th company. As this will be my last ever army collection for awhile, I wanted to go out with the best painted miniatures I can possibly do.

Next month will be my 10th anniversary of joining the hobby, so I wanted to mark this anniversary by painting my own kitbash of Pedro Kantor as a Primaris space marine. I based my version on the recent release of Primaris Marneus Calgar in Gravis Armour as my canvas, with minor alterations to fit true to the original model of Pedro Kantor.

with some minor changes including a combi-Stormbolter with intercessor arm, removing Ultramarine sigils and head pose, I’ve kept true to how Pedro Kantor looked in his current sculpt and artwork.

I wanted the pose to look calmer, more calculative as though this model shows the age and wisdom of Pedro Kantors life. He’s been Chapter master of the chapter for well over two hundred or more, having been through many wars including his own homeworld of Rynn.

The Crimson Fists are a second founding chapter who originate from the gene line of Rogal Dorn, Primarch of the Imperial Fists. As a Codex compliant chapter, they follow the strictures of the Codex Astartes that is structured by ten companies. For the Crimson Fists however, they nearly lost their entire chapter during an Ork invasion at Rynn’s world.

It was Pedro Kantor who would maintain the chapters survival after a near defeat by a stray missile destroying the chapters fortress monastery. With only two hundred or so battle brothers left, they defended what was left to their last breath.

Reading the backstory of Pedro Kantor is inspiring by his strength and resolve to turn a tide of defeat to his advantage. Unlike the Scythes of the Emperor, who’s chapter master after the fall of Sotha was less successful at rebuilding his chapter.

Next was painting the model along with his trusted honour guards, I was inspired by the Citadel app guide on painting the Crimson Fists. So I used the highlight guide but as a drybrush guide rather than highlighting. But before I go into that, I have few pictures of my painting progress which took me a total of three days to do.

For the colour scheme, I wanted to achieve the look of smooth dark blue armour. So I took my time when drybrushing the models to ensure that the effect from light to dark is smooth. Same with the cloaks, I wanted to paint a rich colour without it being too bright visually contrasting the dark blue.

Armour-

  • Basecoat Kantor Blue
  • Shade using Lahima Matt with Abbadon Black
  • Drybrush Maccrag Blue
  • Lightly drybrush Alaitoc Blue
  • Finally, very lightly drybrush Hoeth Blue on raised areas

Royal robes-

  • Basecoat Model Colour Flat Brown
  • Shade Lahima Matt with Abbadon Black
  • Drybrush Khorne Red

Silver-

  • Basecoat Boltgun Metal
  • Same shade as the robe step
  • Drybrush Boltgun Metal

Crimson Fist-

  • Basecoat Khorne Red
  • Same shade as robes guide
  • Layer Khorne Red on raised areas
  • Drybrush Model Colour Flat red

Ork head-

  • Basecoat Alaitoc Blue
  • Drybrush Deathguard Green
  • Shade Druchii Violet for the face
  • Highlight raised areas with Model Colour off-white

The final result should look like this.

I’m very pleased with my painting on these models as I can see some improvements from this task. The armour looks a lot more smoother as I’ve used less layering paint, so the model retains its details and smooth surface. Also I like how the dark blue armour contrasts well with the Crimson Fist (no pun intended), it’s a nice clash of colours visually.

For improvements I can see that I’ll need to be more focused on filling gaps with liquid greenstuff, as you can see the cape immersion looks bad with the assembled lines where the arms attach to the body. Another point is that I really need to improve on transfers as this attempt was a poor process. Wether it’s because my transfer sheet is too old now to work, the amount of water I’m using or if I should use alternative transfer process, I think I need to start thinking on how to improve on that. If GW ever release the Imperial Fists shoulder pad upgrade kit at some point soon, I would use that and ditch transfers altogether to save me the stress of ruining the model.

With that, I’d like to end part I of my Primaris Crimson Fists blog post. My next goal is to paint a Primaris Lieutenant to add to my collection, as well as showing off some painted scenery I’ve done recently.

Until next time!

_________

Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!

-Bjorn

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Crimson

A new year, a new project, a new blog series and my final 40k army collection series.

The end is near, but the Crimson Fists will sacrifice all to ensure mankind lives another day. From near extinction, Pedro Kantor led his few remaining brothers from the ashes of defeat in an all out final last stand at Rynn’s World.

Even against all odds, the sons of Dorn fought with valour and fortitude to retake their world from the Orks. Though after the aftermath they are a fragment of their once full military might, the Crimson Fists yet live to purge the Xenos scum for the Emperor.

Now, after the opening of the Cicatrix Maladictum and the Indomitus Crusade’s end, the Blood on their fists will bleed crimson once more!

Coming soon in 2019…….

12 days of Winter: day seven, Warhammer Battle Bestiary (1992)

Today I want to show a recent item I found last week, an old copy of Warhammer Battle Bestiary.

What’s interesting about this book is that it contains all the factions with profiles, from Dwarfs to the undead. I have no idea about what edition this book was, judging by the release of 4th edition Dark Elves (1993), I’d say this book was a 3rd edition supplement. If anyone can correct me on this, please let me know and I’ll correct the post.

A few bits I thought were interesting about this book compared to later editions and AoS.

  • No points for units, just basic profiles and rules. I’m guessing it’s either in the rulebook or no points were made at the time.
  • Tomb kings and Bretonnia weren’t mentioned in the book.
  • The undead faction have very little lore besides being dead.
  • Haflings were a thing!
  • Ogres aesthetically look way different from their eastern redesign in the early 2000’s.

That’s I can point out so far as I’m still reading the book, but I’m learning new information as I go along!

What’s really good about the book is the artwork! Many of which haven’t been reprinted in supplements for years (maybe White Dwarf and expansion book?), an early look at the world of Warhammer in the early 90’s.

There’s a dark view of the Old World that’s been expressed with various styles and artistic expression. You see a grounded world that is always on the brink of despair and chaos, with nightmarish realms and graphical depictions of immorality. Traditional paintings and drawings always inspire me with the way the artist uses various media, to tell a story and explore the world visually.

Whilst today’s artwork at Games Workshop is still impressive with digital art being the main focus, it does however lack the consistency and standard that used to go into the visual aspect of supplement artwork. For example, I enjoy more of Paul Daintons traditional paintings rather than his recent works, and whilst the recent works are still impressive to look at (some even just as good as old!) they do however lack the quality especially some of the backgrounds looking lacklustre.

Here are few example art works I found in the book, I do not own them, they belong to their respective creator and GW’s IP.

Unfortunately I couldn’t find sources for who created the artworks by their creators, since the book doesn’t list contributors apart from the writers.

I haven’t got much else to say now about the book, but I’ll be sure to share more of my thoughts at a later post on the books contents!

12 days of Winter: day six, Red moon (Before New Grim)

The Red moon rises as the Grim cult causes untold damage to the county

During the night on the 18th December, 1999, at 18:37pm, eyewitnesses saw a strange sight as the moon arose in glowing red. At first it was believed just gossip from the locals at the beach, until many eyewitnesses across the county saw the same anomaly.

It’s theorised that it might be climate change that’s causing the earths atmosphere to turn far distant astrological objects red. Caused by a mix of chemical pollutants, the atmosphere is weakened by as of yet unknown substance thats causing a faster rate of climate disorder.

However, other researchers have disproved this theory as earths atmosphere seems to be normal in America, China, Greenland and many other countries. Instead oversea researchers believe it’s just one small area that’s affecting the sky.

Whatever the cause might be, the public have taken this sight with a mix of surprise, curiosity and fear. Recent rise of a small religious group calling themselves the Grim, proclaim this is a prophecy of things to come. They believe the world will end by the first day of 2000, destroyed by mankind’s own sins.

The group has been growing since the 12th May of last year after the Wolds incident, which saw their leader Huston Ferren, 48, display a gathering of followers on the Wolds northern area. He was convicted of modern slavery and acts of cruelty to the helpless, he was jailed for 26 years for acts of pure evil and may likely never see the outside world in his life time.photo taken of graffiti of the Grim cult symbol at the Wolds incident.

But since his imprisonment, his cult religious group have grown vastly with reports of increased violence and property damage by the group. As of last week, the group have been deemed by the authorities as an extremist group, and will be arrested on site by local enforcers of the GJS.

The question that everyone has on their minds right now is when will order be restored and how long will the government take before anarchy ensues?

Written by Garrneth Derrick

12 days of winter: day three, The Luna, Son and Legion of Horus

Today’s post is a pretty special one as I can finally reveal my week long work into my latest project, a son of Horus. After acquiring some second hand HH books I found at the charity shop (I got False Gods, Tales of Heresy and Nemesis at a good bargain!), I started reading False Gods by Graham McNeil and absorbed by the story.

Whilst most books I read are enjoyable and sometimes get me hooked in to the narrative, I do however only get drawn deeply into the story of it’s ‘That’ good. Such examples are HH Scars by Chris Wright who’s book I read in a week, painting a bloody enjoyable story about a legion that doesn’t get much spotlight in the Horus Heresy. Another example would by Josh Reynolds novel, Soul Wars, which equally rarely got put aside from my inquisitive gaze.

Years ago I listened to the audio book of (unabridged) Horus Heresy: Horus Rising by Dan Abnett, which was voiced by Martyn Ellis. I really enjoyed the story about Horus and his sons as they marched onwards into the Great crusade, with a sense of close brotherhood and unity that would tragically end as we all know it. False Gods faithfully carried on the strong aspects of the first book, and added more action and drama as the story revs up the coming of the Horus heresy.

I wanted to create a tribute display of the sons of Horus by combining past, present and future bits and symbolism to present the journey of the XVI legion. Now controversially, I’m going to use a Primaris space marine model as the centre piece for my display, as the model fits close enough with MKIV power armour (with the difference being more smoother and polished war-gear). Whilst many will say this is lore breaking (I’m not complaining about that criticism), I can’t get MKIV kits due to it not being in stock in my local hobby shop (the price too!) and FW, well, that’s another dilemma.

So with that, I started to kitbash my marine with parts that would fit closely with the look of a son of Horus.

I used bitz from various kits including Ork Nobz, Chaos trophy spike, Stormcast Eternals Judicator, Space Wolves, and various other kit bitz for my model. The base was taken from the Wild West Exodus range, which looked just right as a display base.

After assembling my model, I went on to undercoating the model in Chaos Black, which is a good starting point for drybrushing my model. The colour scheme I used had to both be good for drybrushing and layering the model, to fit closely with the description of the Sons of Horus.

Armour

  • Drybrush the armour in Kabalite Green
  • Lightly drybrush over with Sybarite Green
  • Finally, very lightly drybrush on raised areas with Hellion Green

Trim/ gold plating

  • Basecoat using Retributor Gold
  • Shade using Reikland Fleshade
  • Drybrush mix of 2:1 of Leadbelcher and Model Colour off-white

Eye lenses

  • Basecoat Khorne Red
  • Just below make a under highlight of Model Colour Flat Red
  • At the front ends of the lenses, make a small highlight of Averland Sunset
  • Finally, make two white dots at the back end of the lenses using Model Colour off-white

For the base, I was inspired by False Gods description of Davin’s Moon which was a bog clouted environment. It was here where Horus fell and marked the first step towards damnation for the Imperium. I imagine this model is recreation of the scene where the marines were stacked by cyclopean corpses (Plague Bearers I assume), the marine striding forwards to attack in the name of the Warmaster.

Texture base

  • Basecoat the base in Stirland mud, leave patches clear for the big water effect later on
  • Drybrush a mix of Model Colours Flat Brown and off-white.
  • Use Ardcoat to gloss the texture as though it’s real wet mud.
  • Finish off the effect by applying a blob of Nurgles rot on the spare patches to create the big water

Once the model was painted, I sat back and looked at my latest project with much satisfaction!

Flash photo

HDR version

The model has a few hints towards the past, present and future of the legion, including some additional parts that I thought would fit the look of the model.

The banner was added to represent the past when the legion was originally called the Lunar Wolves. Hence why there’s wolf totems, with the eye of Horus representing the Sons of Horus.

The right shoulder plate is what the Black Legion will bear as a mark of shame, after the death of Horus by the Emperors killing blow. This represents their future as a legion of broken pride and the loss of brotherhood.

This variant of bolter is a lost STC design that looks more bulky and crafted with gold casing. I imagine the legion would use to be able to equip these for ranking sergeants and lieutenants. The sea green armour represents the present day, as the glory days of the legion and it’s downfall.

This project was a fun practical challenge, and one that’s lifted my spirits after a week of absence. I would like to try more of these smaller projects if I can find inspiration and materials. Maybe an Iron Warrior or even a Word Bearer?

I’ll leave that choice for another to plan, I think I want to take a break from painting for a bit now that Christmas is soon approaching.

I hope you have enjoyed this post today, and I wish you a merry Christmas!

-Bjorn