As I continue to paint more Khorne Bloodbound models to my ever growing collection of the Skullfiend Tribe, I look back and see how far I’ve gotten with my finished models and take pride that my time wasn’t wasted on TV soap operas (and complain to my Xbox One’s lack of faith like one of Lorgar’s Dark Apostles) . Today, I’ll be showing you, my readers and fellow worshipers of the Blood god, my current progress of my Skirmish Skullfiend Tribe. Enjoy!
These two were featured in my first post on my Skullfiend Tribe Collection, both being done first after painting. Using the Thunder and Blood set as my starting point for the Skirmish warband, I’ve decided to base my warband around a Bloodstocker as the leader.
I wanted my Skirmish force to look more scarier, so I’ve opted to taking lessons from Fabius Bile and produced my own horrible creation of the Khorgorath. This beast has obvious hints as to what it used to before Khorne literally changed the thing to his desires. Question is, which head is the original one?
Next we have my first five Blood Warriors who have had a few alterations including a Icon bearer (centre) and a Blood Warrior with a kitbashed mace (far right). These were done to give my unit an icon for improved bravery in matchplay, and a different hand weapon cus I like the look of it.
This is where the full livery colours of the Skullfiend Tribe are applied as the Blood Warriors have both the full black and brass armour, and the blood red helmets that define the tribes livery. Unlike the Axes of Skarbrand colour scheme (which was hard to attempt on a batch load across several units) the Skullfiend Tribes colour scheme was more simpler to batch paint.
Finally, the current unit that I’m working on are the Skullreapers, so far painted three warriors and two WIP. Whilst I’ve had bad luck playing these guys so far, I think their still worth taking for Skirmish games.
This unit was actually a repainted unit that was originally in my Axes of Skarbrand collection, however, the colour scheme I’ve used was very lazy and looked dull from the outcome. So I’ve given these guys a second coating of armour painting to fit alongside the rest of my warband, they look much better now that they have a better colour contrast.
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That’s all I have for now on my current progress on my Skullfiend Tribe warband. The faction is already set for playing Skirmish games now that I’ve filled both the minimum requirements to play, and reach my goal of passing 50R. However, I want to add just a few more models to the warband to fill in the slots on my established units to maximum capacity (because ten Blood Warriors with 2 attacks will surely give the Skaven and Sylvaneth a hard time).
My next tasks will be to:
- Paint 5x more Blood Warriors
- Finish the last two Skullreapers
- Paints 20x Bloodreavers
That will cover a fairly large sized warband for Skirmish with plenty of options to choose from. I plan to create a Path to Glory warband after finishing the list, so that I can use my Skullfiend Tribe for bigger games (If I ever get the chance to play anyone).
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Thank you for reading this post. If you have any questions, post a comment below and I’ll reply back as soon as I can. Thanks!
-Bjorn
Nice work here, your Khorne guys are looking great!
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